Token LOTEU

 

Overview [ERC-20]

Max Total Supply:
400,000,000 LOTEU

Holders:
7,651

Transfers:
-

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OVERVIEW

LOTEO is a fully automated lottery platform that uses blockchain and smart contracts to create a fully transparent and trustworthy lottery

# Exchange Pair Price  24H Volume % Volume
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Contract Source Code Verified (Exact Match)

Contract Name:
CrowdsaleToken

Compiler Version
v0.4.24+commit.e67f0147

Optimization Enabled:
Yes with 200 runs

Other Settings:
default evmVersion

Contract Source Code (Solidity)

/**
 *Submitted for verification at Etherscan.io on 2019-03-16
*/

pragma solidity ^0.4.18;


/**
 * @title Ownable
 * @dev The Ownable contract has an owner address, and provides basic authorization control
 * functions, this simplifies the implementation of "user permissions".
 */
contract Ownable {
  address public owner;


  event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);


  /**
   * @dev The Ownable constructor sets the original `owner` of the contract to the sender
   * account.
   */
  function Ownable() public {
    owner = msg.sender;
  }

  /**
   * @dev Throws if called by any account other than the owner.
   */
  modifier onlyOwner() {
    require(msg.sender == owner);
    _;
  }

  /**
   * @dev Allows the current owner to transfer control of the contract to a newOwner.
   * @param newOwner The address to transfer ownership to.
   */
  function transferOwnership(address newOwner) public onlyOwner {
    require(newOwner != address(0));
    OwnershipTransferred(owner, newOwner);
    owner = newOwner;
  }

}



/**
 * @title ERC20Basic
 * @dev Simpler version of ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/179
 */
contract ERC20Basic {
  function totalSupply() public view returns (uint256);
  function balanceOf(address who) public view returns (uint256);
  function transfer(address to, uint256 value) public returns (bool);
  event Transfer(address indexed from, address indexed to, uint256 value);
}
/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */






/**
 * @title SafeMath
 * @dev Math operations with safety checks that throw on error
 */
library SafeMath {

  /**
  * @dev Multiplies two numbers, throws on overflow.
  */
  function mul(uint256 a, uint256 b) internal pure returns (uint256) {
    if (a == 0) {
      return 0;
    }
    uint256 c = a * b;
    assert(c / a == b);
    return c;
  }

  /**
  * @dev Integer division of two numbers, truncating the quotient.
  */
  function div(uint256 a, uint256 b) internal pure returns (uint256) {
    // assert(b > 0); // Solidity automatically throws when dividing by 0
    uint256 c = a / b;
    // assert(a == b * c + a % b); // There is no case in which this doesn't hold
    return c;
  }

  /**
  * @dev Subtracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend).
  */
  function sub(uint256 a, uint256 b) internal pure returns (uint256) {
    assert(b <= a);
    return a - b;
  }

  /**
  * @dev Adds two numbers, throws on overflow.
  */
  function add(uint256 a, uint256 b) internal pure returns (uint256) {
    uint256 c = a + b;
    assert(c >= a);
    return c;
  }
}









/**
 * @title Basic token
 * @dev Basic version of StandardToken, with no allowances.
 */
contract BasicToken is ERC20Basic {
  using SafeMath for uint256;

  mapping(address => uint256) balances;

  uint256 totalSupply_;

  /**
  * @dev total number of tokens in existence
  */
  function totalSupply() public view returns (uint256) {
    return totalSupply_;
  }

  /**
  * @dev transfer token for a specified address
  * @param _to The address to transfer to.
  * @param _value The amount to be transferred.
  */
  function transfer(address _to, uint256 _value) public returns (bool) {
    require(_to != address(0));
    require(_value <= balances[msg.sender]);

    // SafeMath.sub will throw if there is not enough balance.
    balances[msg.sender] = balances[msg.sender].sub(_value);
    balances[_to] = balances[_to].add(_value);
    Transfer(msg.sender, _to, _value);
    return true;
  }

  /**
  * @dev Gets the balance of the specified address.
  * @param _owner The address to query the the balance of.
  * @return An uint256 representing the amount owned by the passed address.
  */
  function balanceOf(address _owner) public view returns (uint256 balance) {
    return balances[_owner];
  }

}






/**
 * @title ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/20
 */
contract ERC20 is ERC20Basic {
  function allowance(address owner, address spender) public view returns (uint256);
  function transferFrom(address from, address to, uint256 value) public returns (bool);
  function approve(address spender, uint256 value) public returns (bool);
  event Approval(address indexed owner, address indexed spender, uint256 value);
}







/**
 * @title Standard ERC20 token
 *
 * @dev Implementation of the basic standard token.
 * @dev https://github.com/ethereum/EIPs/issues/20
 * @dev Based on code by FirstBlood: https://github.com/Firstbloodio/token/blob/master/smart_contract/FirstBloodToken.sol
 */
contract StandardToken is ERC20, BasicToken {

  mapping (address => mapping (address => uint256)) internal allowed;


  /**
   * @dev Transfer tokens from one address to another
   * @param _from address The address which you want to send tokens from
   * @param _to address The address which you want to transfer to
   * @param _value uint256 the amount of tokens to be transferred
   */
  function transferFrom(address _from, address _to, uint256 _value) public returns (bool) {
    require(_to != address(0));
    require(_value <= balances[_from]);
    require(_value <= allowed[_from][msg.sender]);

    balances[_from] = balances[_from].sub(_value);
    balances[_to] = balances[_to].add(_value);
    allowed[_from][msg.sender] = allowed[_from][msg.sender].sub(_value);
    Transfer(_from, _to, _value);
    return true;
  }

  /**
   * @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender.
   *
   * Beware that changing an allowance with this method brings the risk that someone may use both the old
   * and the new allowance by unfortunate transaction ordering. One possible solution to mitigate this
   * race condition is to first reduce the spender's allowance to 0 and set the desired value afterwards:
   * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
   * @param _spender The address which will spend the funds.
   * @param _value The amount of tokens to be spent.
   */
  function approve(address _spender, uint256 _value) public returns (bool) {
    allowed[msg.sender][_spender] = _value;
    Approval(msg.sender, _spender, _value);
    return true;
  }

  /**
   * @dev Function to check the amount of tokens that an owner allowed to a spender.
   * @param _owner address The address which owns the funds.
   * @param _spender address The address which will spend the funds.
   * @return A uint256 specifying the amount of tokens still available for the spender.
   */
  function allowance(address _owner, address _spender) public view returns (uint256) {
    return allowed[_owner][_spender];
  }

  /**
   * @dev Increase the amount of tokens that an owner allowed to a spender.
   *
   * approve should be called when allowed[_spender] == 0. To increment
   * allowed value is better to use this function to avoid 2 calls (and wait until
   * the first transaction is mined)
   * From MonolithDAO Token.sol
   * @param _spender The address which will spend the funds.
   * @param _addedValue The amount of tokens to increase the allowance by.
   */
  function increaseApproval(address _spender, uint _addedValue) public returns (bool) {
    allowed[msg.sender][_spender] = allowed[msg.sender][_spender].add(_addedValue);
    Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
    return true;
  }

  /**
   * @dev Decrease the amount of tokens that an owner allowed to a spender.
   *
   * approve should be called when allowed[_spender] == 0. To decrement
   * allowed value is better to use this function to avoid 2 calls (and wait until
   * the first transaction is mined)
   * From MonolithDAO Token.sol
   * @param _spender The address which will spend the funds.
   * @param _subtractedValue The amount of tokens to decrease the allowance by.
   */
  function decreaseApproval(address _spender, uint _subtractedValue) public returns (bool) {
    uint oldValue = allowed[msg.sender][_spender];
    if (_subtractedValue > oldValue) {
      allowed[msg.sender][_spender] = 0;
    } else {
      allowed[msg.sender][_spender] = oldValue.sub(_subtractedValue);
    }
    Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
    return true;
  }

}







/**
   @title ERC827 interface, an extension of ERC20 token standard

   Interface of a ERC827 token, following the ERC20 standard with extra
   methods to transfer value and data and execute calls in transfers and
   approvals.
 */
contract ERC827 is ERC20 {

  function approve( address _spender, uint256 _value, bytes _data ) public returns (bool);
  function transfer( address _to, uint256 _value, bytes _data ) public returns (bool);
  function transferFrom( address _from, address _to, uint256 _value, bytes _data ) public returns (bool);

}






/**
   @title ERC827, an extension of ERC20 token standard

   Implementation the ERC827, following the ERC20 standard with extra
   methods to transfer value and data and execute calls in transfers and
   approvals.
   Uses OpenZeppelin StandardToken.
 */
contract ERC827Token is ERC827, StandardToken {

  /**
     @dev Addition to ERC20 token methods. It allows to
     approve the transfer of value and execute a call with the sent data.

     Beware that changing an allowance with this method brings the risk that
     someone may use both the old and the new allowance by unfortunate
     transaction ordering. One possible solution to mitigate this race condition
     is to first reduce the spender's allowance to 0 and set the desired value
     afterwards:
     https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729

     @param _spender The address that will spend the funds.
     @param _value The amount of tokens to be spent.
     @param _data ABI-encoded contract call to call `_to` address.

     @return true if the call function was executed successfully
   */
  function approve(address _spender, uint256 _value, bytes _data) public returns (bool) {
    require(_spender != address(this));

    super.approve(_spender, _value);

    require(_spender.call(_data));

    return true;
  }

  /**
     @dev Addition to ERC20 token methods. Transfer tokens to a specified
     address and execute a call with the sent data on the same transaction

     @param _to address The address which you want to transfer to
     @param _value uint256 the amout of tokens to be transfered
     @param _data ABI-encoded contract call to call `_to` address.

     @return true if the call function was executed successfully
   */
  function transfer(address _to, uint256 _value, bytes _data) public returns (bool) {
    require(_to != address(this));

    super.transfer(_to, _value);

    require(_to.call(_data));
    return true;
  }

  /**
     @dev Addition to ERC20 token methods. Transfer tokens from one address to
     another and make a contract call on the same transaction

     @param _from The address which you want to send tokens from
     @param _to The address which you want to transfer to
     @param _value The amout of tokens to be transferred
     @param _data ABI-encoded contract call to call `_to` address.

     @return true if the call function was executed successfully
   */
  function transferFrom(address _from, address _to, uint256 _value, bytes _data) public returns (bool) {
    require(_to != address(this));

    super.transferFrom(_from, _to, _value);

    require(_to.call(_data));
    return true;
  }

  /**
   * @dev Addition to StandardToken methods. Increase the amount of tokens that
   * an owner allowed to a spender and execute a call with the sent data.
   *
   * approve should be called when allowed[_spender] == 0. To increment
   * allowed value is better to use this function to avoid 2 calls (and wait until
   * the first transaction is mined)
   * From MonolithDAO Token.sol
   * @param _spender The address which will spend the funds.
   * @param _addedValue The amount of tokens to increase the allowance by.
   * @param _data ABI-encoded contract call to call `_spender` address.
   */
  function increaseApproval(address _spender, uint _addedValue, bytes _data) public returns (bool) {
    require(_spender != address(this));

    super.increaseApproval(_spender, _addedValue);

    require(_spender.call(_data));

    return true;
  }

  /**
   * @dev Addition to StandardToken methods. Decrease the amount of tokens that
   * an owner allowed to a spender and execute a call with the sent data.
   *
   * approve should be called when allowed[_spender] == 0. To decrement
   * allowed value is better to use this function to avoid 2 calls (and wait until
   * the first transaction is mined)
   * From MonolithDAO Token.sol
   * @param _spender The address which will spend the funds.
   * @param _subtractedValue The amount of tokens to decrease the allowance by.
   * @param _data ABI-encoded contract call to call `_spender` address.
   */
  function decreaseApproval(address _spender, uint _subtractedValue, bytes _data) public returns (bool) {
    require(_spender != address(this));

    super.decreaseApproval(_spender, _subtractedValue);

    require(_spender.call(_data));

    return true;
  }

}


/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */






contract Recoverable is Ownable {

  /// @dev Empty constructor (for now)
  function Recoverable() {
  }

  /// @dev This will be invoked by the owner, when owner wants to rescue tokens
  /// @param token Token which will we rescue to the owner from the contract
  function recoverTokens(ERC20Basic token) onlyOwner public {
    token.transfer(owner, tokensToBeReturned(token));
  }

  /// @dev Interface function, can be overwritten by the superclass
  /// @param token Token which balance we will check and return
  /// @return The amount of tokens (in smallest denominator) the contract owns
  function tokensToBeReturned(ERC20Basic token) public returns (uint) {
    return token.balanceOf(this);
  }
}

/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */








/**
 * Standard EIP-20 token with an interface marker.
 *
 * @notice Interface marker is used by crowdsale contracts to validate that addresses point a good token contract.
 *
 */
contract StandardTokenExt is StandardToken, ERC827Token, Recoverable {

  /* Interface declaration */
  function isToken() public constant returns (bool weAre) {
    return true;
  }
}

/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */



/**
 * Safe unsigned safe math.
 *
 * https://blog.aragon.one/library-driven-development-in-solidity-2bebcaf88736#.750gwtwli
 *
 * Originally from https://raw.githubusercontent.com/AragonOne/zeppelin-solidity/master/contracts/SafeMathLib.sol
 *
 * Maintained here until merged to mainline zeppelin-solidity.
 *
 */
library SafeMathLib {

  function times(uint a, uint b) returns (uint) {
    uint c = a * b;
    assert(a == 0 || c / a == b);
    return c;
  }

  function minus(uint a, uint b) returns (uint) {
    assert(b <= a);
    return a - b;
  }

  function plus(uint a, uint b) returns (uint) {
    uint c = a + b;
    assert(c>=a);
    return c;
  }

}

/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */



/**
 * Upgrade agent interface inspired by Lunyr.
 *
 * Upgrade agent transfers tokens to a new contract.
 * Upgrade agent itself can be the token contract, or just a middle man contract doing the heavy lifting.
 */
contract UpgradeAgent {

  uint public originalSupply;

  /** Interface marker */
  function isUpgradeAgent() public constant returns (bool) {
    return true;
  }

  function upgradeFrom(address _from, uint256 _value) public;

}

/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */







/**
 * A token upgrade mechanism where users can opt-in amount of tokens to the next smart contract revision.
 *
 * First envisioned by Golem and Lunyr projects.
 */
contract UpgradeableToken is StandardTokenExt {

  /** Contract / person who can set the upgrade path. This can be the same as team multisig wallet, as what it is with its default value. */
  address public upgradeMaster;

  /** The next contract where the tokens will be migrated. */
  UpgradeAgent public upgradeAgent;

  /** How many tokens we have upgraded by now. */
  uint256 public totalUpgraded;

  /**
   * Upgrade states.
   *
   * - NotAllowed: The child contract has not reached a condition where the upgrade can bgun
   * - WaitingForAgent: Token allows upgrade, but we don't have a new agent yet
   * - ReadyToUpgrade: The agent is set, but not a single token has been upgraded yet
   * - Upgrading: Upgrade agent is set and the balance holders can upgrade their tokens
   *
   */
  enum UpgradeState {Unknown, NotAllowed, WaitingForAgent, ReadyToUpgrade, Upgrading}

  /**
   * Somebody has upgraded some of his tokens.
   */
  event Upgrade(address indexed _from, address indexed _to, uint256 _value);

  /**
   * New upgrade agent available.
   */
  event UpgradeAgentSet(address agent);

  /**
   * Do not allow construction without upgrade master set.
   */
  function UpgradeableToken(address _upgradeMaster) {
    upgradeMaster = _upgradeMaster;
  }

  /**
   * Allow the token holder to upgrade some of their tokens to a new contract.
   */
  function upgrade(uint256 value) public {

      UpgradeState state = getUpgradeState();
      if(!(state == UpgradeState.ReadyToUpgrade || state == UpgradeState.Upgrading)) {
        // Called in a bad state
        throw;
      }

      // Validate input value.
      if (value == 0) throw;

      balances[msg.sender] = balances[msg.sender].sub(value);

      // Take tokens out from circulation
      totalSupply_ = totalSupply_.sub(value);
      totalUpgraded = totalUpgraded.add(value);

      // Upgrade agent reissues the tokens
      upgradeAgent.upgradeFrom(msg.sender, value);
      Upgrade(msg.sender, upgradeAgent, value);
  }

  /**
   * Set an upgrade agent that handles
   */
  function setUpgradeAgent(address agent) external {

      if(!canUpgrade()) {
        // The token is not yet in a state that we could think upgrading
        throw;
      }

      if (agent == 0x0) throw;
      // Only a master can designate the next agent
      if (msg.sender != upgradeMaster) throw;
      // Upgrade has already begun for an agent
      if (getUpgradeState() == UpgradeState.Upgrading) throw;

      upgradeAgent = UpgradeAgent(agent);

      // Bad interface
      if(!upgradeAgent.isUpgradeAgent()) throw;
      // Make sure that token supplies match in source and target
      if (upgradeAgent.originalSupply() != totalSupply_) throw;

      UpgradeAgentSet(upgradeAgent);
  }

  /**
   * Get the state of the token upgrade.
   */
  function getUpgradeState() public constant returns(UpgradeState) {
    if(!canUpgrade()) return UpgradeState.NotAllowed;
    else if(address(upgradeAgent) == 0x00) return UpgradeState.WaitingForAgent;
    else if(totalUpgraded == 0) return UpgradeState.ReadyToUpgrade;
    else return UpgradeState.Upgrading;
  }

  /**
   * Change the upgrade master.
   *
   * This allows us to set a new owner for the upgrade mechanism.
   */
  function setUpgradeMaster(address master) public {
      if (master == 0x0) throw;
      if (msg.sender != upgradeMaster) throw;
      upgradeMaster = master;
  }

  /**
   * Child contract can enable to provide the condition when the upgrade can begun.
   */
  function canUpgrade() public constant returns(bool) {
     return true;
  }

}

/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */








/**
 * A token that can increase its supply by another contract.
 *
 * This allows uncapped crowdsale by dynamically increasing the supply when money pours in.
 * Only mint agents, contracts whitelisted by owner, can mint new tokens.
 *
 */
contract MintableToken is StandardTokenExt {

  using SafeMath for uint256;

  bool public mintingFinished = false;

  /** List of agents that are allowed to create new tokens */
  mapping (address => bool) public mintAgents;

  event MintingAgentChanged(address addr, bool state);
  event Minted(address receiver, uint256 amount);

  /**
   * Create new tokens and allocate them to an address..
   *
   * Only callably by a crowdsale contract (mint agent).
   */
  function mint(address receiver, uint256 amount) onlyMintAgent canMint public {
    totalSupply_ = totalSupply_.add(amount);
    balances[receiver] = balances[receiver].add(amount);

    // This will make the mint transaction apper in EtherScan.io
    // We can remove this after there is a standardized minting event
    Transfer(0, receiver, amount);
  }

  /**
   * Owner can allow a crowdsale contract to mint new tokens.
   */
  function setMintAgent(address addr, bool state) onlyOwner canMint public {
    mintAgents[addr] = state;
    MintingAgentChanged(addr, state);
  }

  modifier onlyMintAgent() {
    // Only crowdsale contracts are allowed to mint new tokens
    if(!mintAgents[msg.sender]) {
        throw;
    }
    _;
  }

  /** Make sure we are not done yet. */
  modifier canMint() {
    if(mintingFinished) throw;
    _;
  }
}

/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */





contract BurnableToken is StandardTokenExt {

  // @notice An address for the transfer event where the burned tokens are transferred in a faux Transfer event
  address public constant BURN_ADDRESS = 0;

  /** How many tokens we burned */
  event Burned(address burner, uint burnedAmount);

  /**
   * Burn extra tokens from a balance.
   *
   */
  function burn(uint burnAmount) {
    address burner = msg.sender;
    balances[burner] = balances[burner].sub(burnAmount);
    totalSupply_ = totalSupply_.sub(burnAmount);
    Burned(burner, burnAmount);

    // Inform the blockchain explores that track the
    // balances only by a transfer event that the balance in this
    // address has decreased
    Transfer(burner, BURN_ADDRESS, burnAmount);
  }
}


/**
 * A crowdsaled token.
 *
 * An ERC-20 token designed specifically for crowdsales with investor protection and further development path.
 *
 * - The token contract gives an opt-in upgrade path to a new contract
 * - The same token can be part of several crowdsales through approve() mechanism
 * - The token can be capped (supply set in the constructor) or uncapped (crowdsale contract can mint new tokens)
 *
 */
contract CrowdsaleToken is MintableToken, UpgradeableToken, BurnableToken {

  /** Name and symbol were updated. */
  event UpdatedTokenInformation(string newName, string newSymbol);

  string public name;

  string public symbol;

  uint public decimals;

  /**
   * Construct the token.
   *
   * This token must be created through a team multisig wallet, so that it is owned by that wallet.
   *
   * @param _name Token name
   * @param _symbol Token symbol - should be all caps
   * @param _initialSupply How many tokens we start with
   * @param _decimals Number of decimal places
   * @param _mintable Are new tokens created over the crowdsale or do we distribute only the initial supply? Note that when the token becomes transferable the minting always ends.
   */
  function CrowdsaleToken(string _name, string _symbol, uint _initialSupply, uint _decimals, bool _mintable)
    UpgradeableToken(msg.sender) {

    // Create any address, can be transferred
    // to team multisig via changeOwner(),
    // also remember to call setUpgradeMaster()
    owner = msg.sender;

    name = _name;
    symbol = _symbol;

    totalSupply_ = _initialSupply;

    decimals = _decimals;

    // Create initially all balance on the team multisig
    balances[owner] = totalSupply_;

    if(totalSupply_ > 0) {
      Minted(owner, totalSupply_);
    }

    // No more new supply allowed after the token creation
    if(!_mintable) {
      mintingFinished = true;
      if(totalSupply_ == 0) {
        throw; // Cannot create a token without supply and no minting
      }
    }
  }

  /**
   * Owner can finish token minting.
   */
  function finishMinting() public onlyOwner {
    mintingFinished = true;
  }

  /**
   * Owner can update token information here.
   *
   * It is often useful to conceal the actual token association, until
   * the token operations, like central issuance or reissuance have been completed.
   *
   * This function allows the token owner to rename the token after the operations
   * have been completed and then point the audience to use the token contract.
   */
  function setTokenInformation(string _name, string _symbol) onlyOwner {
    name = _name;
    symbol = _symbol;

    UpdatedTokenInformation(name, symbol);
  }

}

Contract Security Audit

Contract ABI

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00000000000000000000000000000000000000000000000000000000000000e0000000000000000000000000000000000000000000000000008e1bc9bf0400000000000000000000000000000000000000000000000000000000000000000008000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000054c4f54455500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000054c4f54455500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000a000000000000000000000000000000000000000000000000000000000000000e0000000000000000000000000000000000000000000000000008e1bc9bf0400000000000000000000000000000000000000000000000000000000000000000008000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000054c4f54455500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000054c4f544555000000000000000000000000000000000000000000000000000000

Constructor Arguments (ABI-Encoded and is the last bytes of the Contract Creation Code above)

00000000000000000000000000000000000000000000000000000000000000a000000000000000000000000000000000000000000000000000000000000000e0000000000000000000000000000000000000000000000000008e1bc9bf0400000000000000000000000000000000000000000000000000000000000000000008000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000054c4f54455500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000054c4f54455500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000a000000000000000000000000000000000000000000000000000000000000000e0000000000000000000000000000000000000000000000000008e1bc9bf0400000000000000000000000000000000000000000000000000000000000000000008000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000054c4f54455500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000054c4f544555000000000000000000000000000000000000000000000000000000

-----Decoded View---------------
Arg [0] : _name (string): LOTEU
Arg [1] : _symbol (string): LOTEU
Arg [2] : _initialSupply (uint256): 40000000000000000
Arg [3] : _decimals (uint256): 8
Arg [4] : _mintable (bool): False

-----Encoded View---------------
18 Constructor Arguments found :
Arg [0] : 00000000000000000000000000000000000000000000000000000000000000a0
Arg [1] : 00000000000000000000000000000000000000000000000000000000000000e0
Arg [2] : 000000000000000000000000000000000000000000000000008e1bc9bf040000
Arg [3] : 0000000000000000000000000000000000000000000000000000000000000008
Arg [4] : 0000000000000000000000000000000000000000000000000000000000000000
Arg [5] : 0000000000000000000000000000000000000000000000000000000000000005
Arg [6] : 4c4f544555000000000000000000000000000000000000000000000000000000
Arg [7] : 0000000000000000000000000000000000000000000000000000000000000005
Arg [8] : 4c4f544555000000000000000000000000000000000000000000000000000000
Arg [9] : 00000000000000000000000000000000000000000000000000000000000000a0
Arg [10] : 00000000000000000000000000000000000000000000000000000000000000e0
Arg [11] : 000000000000000000000000000000000000000000000000008e1bc9bf040000
Arg [12] : 0000000000000000000000000000000000000000000000000000000000000008
Arg [13] : 0000000000000000000000000000000000000000000000000000000000000000
Arg [14] : 0000000000000000000000000000000000000000000000000000000000000005
Arg [15] : 4c4f544555000000000000000000000000000000000000000000000000000000
Arg [16] : 0000000000000000000000000000000000000000000000000000000000000005
Arg [17] : 4c4f544555000000000000000000000000000000000000000000000000000000


Swarm Source

bzzr://cd8e1c990fc2819f13f6339f37a6e5359b373625e7fbc5e8e9af04ce0755adfa

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