Contract Overview
Balance: 7.816629924051311374 Ether
Ether Value: $1,639.77 (@ $209.78/ETH)
Transactions: 200 txns
 Latest 25 txns From a total of 200 Transactions

TxHash Age From To Value [TxFee]
0x3d255870716e6b74ef392537eac7a3af17309a898d1af44fb719d640da089bf513 days 2 hrs ago0xbab0308b1cbf9d66f0171581556807b08b3f5860  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.0005016
0x5c0d7f6bcab27bd8ec9b0d9f0b5d1140b7e6cd5474720b06c404860276f0d94416 days 6 hrs ago0xdf4703369ece603a01e049e34e438ff74cd96d66  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.0005643
0x4fef6611ffe8b73b443a5acee6696a83cdb30ec33337186e0b55f8763e79203417 days 7 hrs ago0x63e8375dbb9df13ab0cd217ccc46fae376b609c1  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.00072105
0xcb0ad8e5c70aa36c281d80939a797af8a9a580e0c3b733714fb090574cffc1a317 days 16 hrs ago0xf389695d89f3782e1b588b4d46061ae1356b17a9  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.000627
0x793a769ff78aa0ac5f7e29b1bb34743462d3bf9dccf86234f107c27f0f95571117 days 20 hrs ago0x2858453977f416185d4cca2781c4d1520c059a6f  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.0008778
0x3abebf0ccb0901e012fce3c668e9d56bd38f63afdda96eea7b92202eaf28237918 days 2 hrs ago0xf796b8fb98c7c98fd4b5424ced013820d1f2ee76  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.00045144
0x8332cbf63aa3c9343ce57677cd0841cd155f92f886ab4c00985d5a8105872bc418 days 10 hrs ago0xb5a28b0752ce06c41d8965cf431c759d888a162a  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.0008151
0x7b6f8e7867312d4c834bb22036a6d508442868722f6ff5ff50873f48efdedd4219 days 19 hrs ago0x190a2409fc6434483d4c2cab804e75e3bc5ebfa6  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.000627
0xa8b42ccb66b6fac47886dcde81a7e25f4f091b913bd9947b34393af37859227519 days 21 hrs ago0x388a10643e810e740db56537dbe78871d45ab97f  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.0008778
0x233e7a2ff6ce4e6cdd7f6d5aca9318fa8891104a826de9a06159d5412dc69b4b19 days 23 hrs ago0xb04b473418b6f09e5a1f809ae2d01f14211e03ff  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.000627
0x12cb6ea23563c22d907f03183774f2c7eb207991d1995daf733ede320c6b922620 days 13 hrs ago0xb3140651fb78ff9bbe66f94a413b4f6924e4ebfb  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.0005016
0xc56e588d79e1008f41450f42dc486410cce037f02ad1bc27ad44cf93b150a40420 days 18 hrs ago0x8380d1c04705af662ece8a3ee5255e83bb2e35ca  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.0004389
0x81b369d2a8b5d4b540d036b64651e309e6c5d36f21b19aa5487d02fbc73c7a0a20 days 22 hrs ago0x73cd3f3400a41d09b007f41a379ded5921ec5227  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.000627
0x86baf230a43c338204f74d8264c253e6add54cc04cce1c707d9b25621434472d21 days 4 hrs ago0x825d5d0df3b2d59f69cc673f041ca91a296b8183  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.00044517
0xf733151cf343542aba2e4a0d4f4e7f530902e0c63f3829cddd313e52685530fc21 days 8 hrs ago0x57904d98795bc0f9bc22dcea43a2093660fad3bc  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7461 Ether0.00865822
0xc3c412eaacc790283959d7cfae8cf30c01bc02e1069bfdc67fa545a8ee9c062021 days 8 hrs ago0xf68d907d0f2b31eb598ea40146eea81bf73d7d05  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460.01 Ether0.01256026
0x9f978062bd124e2bfb183b1d8ba7777a4777b203020993566721e7ff3b463aaa28 days 12 hrs ago0xa3b2ddc8879493a3e87dcebdbc27fceb272f9717  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460.0002 Ether0.000926676
0x40e17524469e8a78b70541ccfd4af2b41e44bec58bfe5dec13bc388728b15c5f28 days 12 hrs ago0xa3b2ddc8879493a3e87dcebdbc27fceb272f9717  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.000164206
0xe236c06ee11d3048d16213b5f3177c9ea7e913949c363d1d761f18a68f7a2d6135 days 16 hrs ago0x6d0acdd986b7589295a43c91b95fd1f26fbc59f6  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460.000118 Ether0.00152215918
0xc0ac0b1e20e8b34de813cdf22b18405d88d30b3a6ffde439af5ad2eadcd92c6935 days 16 hrs ago0x1cb84ce6365592c63ff3242a4cc9a50cfc31fa0b  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460.000118 Ether0.00136809956
0xd6ad626f3e36036e7d1f3d9f1f399762147d6d72e2b4fb1c70aae432f673df3c35 days 17 hrs ago0x1cb84ce6365592c63ff3242a4cc9a50cfc31fa0b  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460.01 Ether0.00096789561
0x1d53c2eb2467d0b038d923227f17f786b905b174c387fcfbc7dd8a5340c7145341 days 20 hrs ago0x8c8f39b851abf4455cfe5832a09b5e5ccebd320f  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460.00035341391104 Ether0.002216228
0xa3c6ca573fe05765094660eb30bfb41fd5d891c671bd39463b6c1ec2f6fbdb6544 days 8 hrs ago0x674d341c86cc18694c89675c9794592bf049ea04  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460 Ether0.0002508
0xc7fc0a43a1ac6f8016784f0af8f700d3383793222a6c2466791eae4e2f67455444 days 19 hrs ago0xb38094d492af4fffff760707f36869713bfb2250  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460.000123694536637 Ether0.000942762
0xd0a547dec9059efd75cfcfd038681f8339a236eb6002a3b1a8f0b861c129a8ba48 days 14 hrs ago0x0097edb529a60dc09b62e36125b7e99d1decb7d3  IN   0x3664be8ec8a66e8dab9dfa48e5092f576edab7460.000117804160451 Ether0.00951981
[ Download CSV Export  ] 
 Internal Transactions as a result of Contract Execution
 Latest 25 Internal Txns, Click Here To View More View All
ParentTxHash Block Age From To Value
0x3d255870716e6b74ef392537eac7a3af17309a898d1af44fb719d640da089bf5644262213 days 2 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460xbab0308b1cbf9d66f0171581556807b08b3f58600.011760694290082011 Ether
0x5c0d7f6bcab27bd8ec9b0d9f0b5d1140b7e6cd5474720b06c404860276f0d944642347716 days 6 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460xdf4703369ece603a01e049e34e438ff74cd96d660.11034214308055021 Ether
0x4fef6611ffe8b73b443a5acee6696a83cdb30ec33337186e0b55f8763e792034641698617 days 7 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x63e8375dbb9df13ab0cd217ccc46fae376b609c10.050594506835932817 Ether
0xcb0ad8e5c70aa36c281d80939a797af8a9a580e0c3b733714fb090574cffc1a3641465317 days 16 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460xf389695d89f3782e1b588b4d46061ae1356b17a90.029381122498280849 Ether
0x793a769ff78aa0ac5f7e29b1bb34743462d3bf9dccf86234f107c27f0f955711641377617 days 20 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x2858453977f416185d4cca2781c4d1520c059a6f0.056739962357627334 Ether
0x3abebf0ccb0901e012fce3c668e9d56bd38f63afdda96eea7b92202eaf282379641222918 days 2 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460xf796b8fb98c7c98fd4b5424ced013820d1f2ee760.007408005093252015 Ether
0x8332cbf63aa3c9343ce57677cd0841cd155f92f886ab4c00985d5a8105872bc4641007618 days 10 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460xb5a28b0752ce06c41d8965cf431c759d888a162a0.117606942900820014 Ether
0x7b6f8e7867312d4c834bb22036a6d508442868722f6ff5ff50873f48efdedd42640168119 days 19 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x190a2409fc6434483d4c2cab804e75e3bc5ebfa60.064803522121488227 Ether
0xa8b42ccb66b6fac47886dcde81a7e25f4f091b913bd9947b34393af378592275640115619 days 21 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x388a10643e810e740db56537dbe78871d45ab97f0.539372608480481921 Ether
0x233e7a2ff6ce4e6cdd7f6d5aca9318fa8891104a826de9a06159d5412dc69b4b640066819 days 23 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460xb04b473418b6f09e5a1f809ae2d01f14211e03ff0.141128331480984015 Ether
0x12cb6ea23563c22d907f03183774f2c7eb207991d1995daf733ede320c6b9226639722720 days 13 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460xb3140651fb78ff9bbe66f94a413b4f6924e4ebfb0.060567575593922312 Ether
0xc56e588d79e1008f41450f42dc486410cce037f02ad1bc27ad44cf93b150a404639594020 days 18 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x8380d1c04705af662ece8a3ee5255e83bb2e35ca0.075291964845105019 Ether
0x81b369d2a8b5d4b540d036b64651e309e6c5d36f21b19aa5487d02fbc73c7a0a639495420 days 22 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x73cd3f3400a41d09b007f41a379ded5921ec52270.252502319491042724 Ether
0x86baf230a43c338204f74d8264c253e6add54cc04cce1c707d9b25621434472d639344521 days 4 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x825d5d0df3b2d59f69cc673f041ca91a296b81830.745526603737887943 Ether
0xf733151cf343542aba2e4a0d4f4e7f530902e0c63f3829cddd313e52685530fc639229221 days 8 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x85abe8e3bed0d4891ba201af1e212fe50bb65a260.03 Ether
0xc55c979f8ae7c1507f4f02e37365f9fabe35c690f45c9272ef46476d5f86a7b5639227621 days 8 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460xe013fb0d467df23f272945b9040695d63feff4d46.927762280336421607 Ether
0xc55c979f8ae7c1507f4f02e37365f9fabe35c690f45c9272ef46476d5f86a7b5639227621 days 8 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x85abe8e3bed0d4891ba201af1e212fe50bb65a260.264329888520148754 Ether
0xc55c979f8ae7c1507f4f02e37365f9fabe35c690f45c9272ef46476d5f86a7b5639227621 days 8 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x85abe8e3bed0d4891ba201af1e212fe50bb65a260.181630703002292326 Ether
0xc55c979f8ae7c1507f4f02e37365f9fabe35c690f45c9272ef46476d5f86a7b5639227621 days 8 hrs ago0xe013fb0d467df23f272945b9040695d63feff4d40x3664be8ec8a66e8dab9dfa48e5092f576edab7466.054356766743077574 Ether
0xc3c412eaacc790283959d7cfae8cf30c01bc02e1069bfdc67fa545a8ee9c0620639226321 days 8 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x454b6ee7e3847d51456b4146f7ae2664dbc35af40.01 Ether
0x9f978062bd124e2bfb183b1d8ba7777a4777b203020993566721e7ff3b463aaa634894728 days 12 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x85abe8e3bed0d4891ba201af1e212fe50bb65a260.000006 Ether
0xe236c06ee11d3048d16213b5f3177c9ea7e913949c363d1d761f18a68f7a2d61630545735 days 16 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x85abe8e3bed0d4891ba201af1e212fe50bb65a260.00000354 Ether
0xc0ac0b1e20e8b34de813cdf22b18405d88d30b3a6ffde439af5ad2eadcd92c69630544435 days 16 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x85abe8e3bed0d4891ba201af1e212fe50bb65a260.00000354 Ether
0xd6ad626f3e36036e7d1f3d9f1f399762147d6d72e2b4fb1c70aae432f673df3c630539635 days 17 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x454b6ee7e3847d51456b4146f7ae2664dbc35af40.01 Ether
0x1d53c2eb2467d0b038d923227f17f786b905b174c387fcfbc7dd8a5340c71453626900641 days 20 hrs ago0x3664be8ec8a66e8dab9dfa48e5092f576edab7460x85abe8e3bed0d4891ba201af1e212fe50bb65a260.000010602417331225 Ether
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Warning: The Compiled Contract might be susceptible to ExpExponentCleanup (medium/high-severity), EventStructWrongData (very low-severity) SolidityCompiler Bugs.

Contract Source Code Verified (Exact Match)
Contract Name: FoMo3Dshort
Compiler Text: v0.4.24+commit.e67f0147
Optimization Enabled: Yes
Runs (Optimiser):  200



  Contract Source Code   Find Similiar Contracts

pragma solidity ^0.4.24;

contract F3Devents {
    // fired whenever a player registers a name
    event onNewName
    (
        uint256 indexed playerID,
        address indexed playerAddress,
        bytes32 indexed playerName,
        bool isNewPlayer,
        uint256 affiliateID,
        address affiliateAddress,
        bytes32 affiliateName,
        uint256 amountPaid,
        uint256 timeStamp
    );

    // fired at end of buy or reload
    event onEndTx
    (
        uint256 compressedData,
        uint256 compressedIDs,
        bytes32 playerName,
        address playerAddress,
        uint256 ethIn,
        uint256 keysBought,
        address winnerAddr,
        bytes32 winnerName,
        uint256 amountWon,
        uint256 newPot,
        uint256 P3DAmount,
        uint256 genAmount,
        uint256 potAmount,
        uint256 airDropPot
    );

	// fired whenever theres a withdraw
    event onWithdraw
    (
        uint256 indexed playerID,
        address playerAddress,
        bytes32 playerName,
        uint256 ethOut,
        uint256 timeStamp
    );

    // fired whenever a withdraw forces end round to be ran
    event onWithdrawAndDistribute
    (
        address playerAddress,
        bytes32 playerName,
        uint256 ethOut,
        uint256 compressedData,
        uint256 compressedIDs,
        address winnerAddr,
        bytes32 winnerName,
        uint256 amountWon,
        uint256 newPot,
        uint256 P3DAmount,
        uint256 genAmount
    );

    // (fomo3d short only) fired whenever a player tries a buy after round timer
    // hit zero, and causes end round to be ran.
    event onBuyAndDistribute
    (
        address playerAddress,
        bytes32 playerName,
        uint256 ethIn,
        uint256 compressedData,
        uint256 compressedIDs,
        address winnerAddr,
        bytes32 winnerName,
        uint256 amountWon,
        uint256 newPot,
        uint256 P3DAmount,
        uint256 genAmount
    );

    // (fomo3d short only) fired whenever a player tries a reload after round timer
    // hit zero, and causes end round to be ran.
    event onReLoadAndDistribute
    (
        address playerAddress,
        bytes32 playerName,
        uint256 compressedData,
        uint256 compressedIDs,
        address winnerAddr,
        bytes32 winnerName,
        uint256 amountWon,
        uint256 newPot,
        uint256 P3DAmount,
        uint256 genAmount
    );

    // fired whenever an affiliate is paid
    event onAffiliatePayout
    (
        uint256 indexed affiliateID,
        address affiliateAddress,
        bytes32 affiliateName,
        uint256 indexed roundID,
        uint256 indexed buyerID,
        uint256 amount,
        uint256 timeStamp
    );

    // received pot swap deposit
    event onPotSwapDeposit
    (
        uint256 roundID,
        uint256 amountAddedToPot
    );
}

//==============================================================================
//   _ _  _ _|_ _ _  __|_   _ _ _|_    _   .
//  (_(_)| | | | (_|(_ |   _\(/_ | |_||_)  .
//====================================|=========================================

contract modularShort is F3Devents {}

contract FoMo3Dshort is modularShort {
    using SafeMath for *;
    using NameFilter for string;
    using F3DKeysCalcShort for uint256;

    PlayerBookInterface constant private PlayerBook = PlayerBookInterface(0x454b6ee7e3847d51456b4146f7ae2664dbc35af4);


//==============================================================================
//     _ _  _  |`. _     _ _ |_ | _  _  .
//    (_(_)| |~|~|(_||_|| (_||_)|(/__\  .  (game settings)
//=================_|===========================================================
    address private admin = msg.sender;
    string constant public name = "FOMO Loop";
    string constant public symbol = "LOOP";
    uint256 private rndExtra_ = 1 seconds;     // length of the very first ICO
    uint256 private rndGap_ = 1 seconds;         // length of ICO phase, set to 1 year for EOS.
    uint256 constant private rndInit_ = 2400 hours;                // round timer starts at this
    uint256 constant private rndInc_ = 10 seconds;              // every full key purchased adds (SUBSTRACTS) this much to the timer
    uint256 constant private rndMax_ = 2400 hours;                // max length a round timer can be
//==============================================================================
//     _| _ _|_ _    _ _ _|_    _   .
//    (_|(_| | (_|  _\(/_ | |_||_)  .  (data used to store game info that changes)
//=============================|================================================
    uint256 public airDropPot_;             // person who gets the airdrop wins part of this pot
    uint256 public airDropTracker_ = 0;     // incremented each time a "qualified" tx occurs.  used to determine winning air drop
    uint256 public rID_;    // round id number / total rounds that have happened
//****************
// PLAYER DATA
//****************
    mapping (address => uint256) public pIDxAddr_;          // (addr => pID) returns player id by address
    mapping (bytes32 => uint256) public pIDxName_;          // (name => pID) returns player id by name
    mapping (uint256 => F3Ddatasets.Player) public plyr_;   // (pID => data) player data
    mapping (uint256 => mapping (uint256 => F3Ddatasets.PlayerRounds)) public plyrRnds_;    // (pID => rID => data) player round data by player id & round id
    mapping (uint256 => mapping (bytes32 => bool)) public plyrNames_; // (pID => name => bool) list of names a player owns.  (used so you can change your display name amongst any name you own)
//****************
// ROUND DATA
//****************
    mapping (uint256 => F3Ddatasets.Round) public round_;   // (rID => data) round data
    mapping (uint256 => mapping(uint256 => uint256)) public rndTmEth_;      // (rID => tID => data) eth in per team, by round id and team id
//****************
// TEAM FEE DATA
//****************
    mapping (uint256 => F3Ddatasets.TeamFee) public fees_;          // (team => fees) fee distribution by team
    mapping (uint256 => F3Ddatasets.PotSplit) public potSplit_;     // (team => fees) pot split distribution by team
//==============================================================================
//     _ _  _  __|_ _    __|_ _  _  .
//    (_(_)| |_\ | | |_|(_ | (_)|   .  (initial data setup upon contract deploy)
//==============================================================================
    constructor()
        public
    {
		// Team allocation structures
        // 0 = whales
        // 1 = bears
        // 2 = sneks
        // 3 = bulls

		// Team allocation percentages
        // (F3D, P3D) + (Pot , Referrals, Community)
            // Referrals / Community rewards are mathematically designed to come from the winner's share of the pot.
        fees_[0] = F3Ddatasets.TeamFee(30,6);   //50% to pot, 10% to aff, 2% to com, 1% to pot swap, 1% to air drop pot
        fees_[1] = F3Ddatasets.TeamFee(43,0);   //43% to pot, 10% to aff, 2% to com, 1% to pot swap, 1% to air drop pot
        fees_[2] = F3Ddatasets.TeamFee(56,10);  //20% to pot, 10% to aff, 2% to com, 1% to pot swap, 1% to air drop pot
        fees_[3] = F3Ddatasets.TeamFee(43,8);   //35% to pot, 10% to aff, 2% to com, 1% to pot swap, 1% to air drop pot

        // how to split up the final pot based on which team was picked
        // (F3D, P3D)
        potSplit_[0] = F3Ddatasets.PotSplit(15,10);  //48% to winner, 25% to next round, 2% to com
        potSplit_[1] = F3Ddatasets.PotSplit(25,0);   //48% to winner, 25% to next round, 2% to com
        potSplit_[2] = F3Ddatasets.PotSplit(20,20);  //48% to winner, 10% to next round, 2% to com
        potSplit_[3] = F3Ddatasets.PotSplit(30,10);  //48% to winner, 10% to next round, 2% to com
	}
//==============================================================================
//     _ _  _  _|. |`. _  _ _  .
//    | | |(_)(_||~|~|(/_| _\  .  (these are safety checks)
//==============================================================================
    /**
     * @dev used to make sure no one can interact with contract until it has
     * been activated.
     */
    modifier isActivated() {
        require(activated_ == true, "its not ready yet.  check ?eta in discord");
        _;
    }

    /**
     * @dev prevents contracts from interacting with fomo3d
     */
    modifier isHuman() {
        address _addr = msg.sender;
        uint256 _codeLength;

        assembly {_codeLength := extcodesize(_addr)}
        require(_codeLength == 0, "sorry humans only");
        _;
    }

    /**
     * @dev sets boundaries for incoming tx
     */
    modifier isWithinLimits(uint256 _eth) {
        require(_eth >= 1000000000, "pocket lint: not a valid currency");
        require(_eth <= 100000000000000000000000, "no vitalik, no");
        _;
    }

//==============================================================================
//     _    |_ |. _   |`    _  __|_. _  _  _  .
//    |_)|_||_)||(_  ~|~|_|| |(_ | |(_)| |_\  .  (use these to interact with contract)
//====|=========================================================================
    /**
     * @dev emergency buy uses last stored affiliate ID and team snek
     */
    function()
        isActivated()
        isHuman()
        isWithinLimits(msg.value)
        public
        payable
    {
        // set up our tx event data and determine if player is new or not
        F3Ddatasets.EventReturns memory _eventData_ = determinePID(_eventData_);

        // fetch player id
        uint256 _pID = pIDxAddr_[msg.sender];

        // buy core
        buyCore(_pID, plyr_[_pID].laff, 2, _eventData_);
    }

    /**
     * @dev converts all incoming ethereum to keys.
     * -functionhash- 0x8f38f309 (using ID for affiliate)
     * -functionhash- 0x98a0871d (using address for affiliate)
     * -functionhash- 0xa65b37a1 (using name for affiliate)
     * @param _affCode the ID/address/name of the player who gets the affiliate fee
     * @param _team what team is the player playing for?
     */
    function buyXid(uint256 _affCode, uint256 _team)
        isActivated()
        isHuman()
        isWithinLimits(msg.value)
        public
        payable
    {
        // set up our tx event data and determine if player is new or not
        F3Ddatasets.EventReturns memory _eventData_ = determinePID(_eventData_);

        // fetch player id
        uint256 _pID = pIDxAddr_[msg.sender];

        // manage affiliate residuals
        // if no affiliate code was given or player tried to use their own, lolz
        if (_affCode == 0 || _affCode == _pID)
        {
            // use last stored affiliate code
            _affCode = plyr_[_pID].laff;

        // if affiliate code was given & its not the same as previously stored
        } else if (_affCode != plyr_[_pID].laff) {
            // update last affiliate
            plyr_[_pID].laff = _affCode;
        }

        // verify a valid team was selected
        _team = verifyTeam(_team);

        // buy core
        buyCore(_pID, _affCode, _team, _eventData_);
    }

    function buyXaddr(address _affCode, uint256 _team)
        isActivated()
        isHuman()
        isWithinLimits(msg.value)
        public
        payable
    {
        // set up our tx event data and determine if player is new or not
        F3Ddatasets.EventReturns memory _eventData_ = determinePID(_eventData_);

        // fetch player id
        uint256 _pID = pIDxAddr_[msg.sender];

        // manage affiliate residuals
        uint256 _affID;
        // if no affiliate code was given or player tried to use their own, lolz
        if (_affCode == address(0) || _affCode == msg.sender)
        {
            // use last stored affiliate code
            _affID = plyr_[_pID].laff;

        // if affiliate code was given
        } else {
            // get affiliate ID from aff Code
            _affID = pIDxAddr_[_affCode];

            // if affID is not the same as previously stored
            if (_affID != plyr_[_pID].laff)
            {
                // update last affiliate
                plyr_[_pID].laff = _affID;
            }
        }

        // verify a valid team was selected
        _team = verifyTeam(_team);

        // buy core
        buyCore(_pID, _affID, _team, _eventData_);
    }

    function buyXname(bytes32 _affCode, uint256 _team)
        isActivated()
        isHuman()
        isWithinLimits(msg.value)
        public
        payable
    {
        // set up our tx event data and determine if player is new or not
        F3Ddatasets.EventReturns memory _eventData_ = determinePID(_eventData_);

        // fetch player id
        uint256 _pID = pIDxAddr_[msg.sender];

        // manage affiliate residuals
        uint256 _affID;
        // if no affiliate code was given or player tried to use their own, lolz
        if (_affCode == '' || _affCode == plyr_[_pID].name)
        {
            // use last stored affiliate code
            _affID = plyr_[_pID].laff;

        // if affiliate code was given
        } else {
            // get affiliate ID from aff Code
            _affID = pIDxName_[_affCode];

            // if affID is not the same as previously stored
            if (_affID != plyr_[_pID].laff)
            {
                // update last affiliate
                plyr_[_pID].laff = _affID;
            }
        }

        // verify a valid team was selected
        _team = verifyTeam(_team);

        // buy core
        buyCore(_pID, _affID, _team, _eventData_);
    }

    /**
     * @dev essentially the same as buy, but instead of you sending ether
     * from your wallet, it uses your unwithdrawn earnings.
     * -functionhash- 0x349cdcac (using ID for affiliate)
     * -functionhash- 0x82bfc739 (using address for affiliate)
     * -functionhash- 0x079ce327 (using name for affiliate)
     * @param _affCode the ID/address/name of the player who gets the affiliate fee
     * @param _team what team is the player playing for?
     * @param _eth amount of earnings to use (remainder returned to gen vault)
     */
    function reLoadXid(uint256 _affCode, uint256 _team, uint256 _eth)
        isActivated()
        isHuman()
        isWithinLimits(_eth)
        public
    {
        // set up our tx event data
        F3Ddatasets.EventReturns memory _eventData_;

        // fetch player ID
        uint256 _pID = pIDxAddr_[msg.sender];

        // manage affiliate residuals
        // if no affiliate code was given or player tried to use their own, lolz
        if (_affCode == 0 || _affCode == _pID)
        {
            // use last stored affiliate code
            _affCode = plyr_[_pID].laff;

        // if affiliate code was given & its not the same as previously stored
        } else if (_affCode != plyr_[_pID].laff) {
            // update last affiliate
            plyr_[_pID].laff = _affCode;
        }

        // verify a valid team was selected
        _team = verifyTeam(_team);

        // reload core
        reLoadCore(_pID, _affCode, _team, _eth, _eventData_);
    }

    function reLoadXaddr(address _affCode, uint256 _team, uint256 _eth)
        isActivated()
        isHuman()
        isWithinLimits(_eth)
        public
    {
        // set up our tx event data
        F3Ddatasets.EventReturns memory _eventData_;

        // fetch player ID
        uint256 _pID = pIDxAddr_[msg.sender];

        // manage affiliate residuals
        uint256 _affID;
        // if no affiliate code was given or player tried to use their own, lolz
        if (_affCode == address(0) || _affCode == msg.sender)
        {
            // use last stored affiliate code
            _affID = plyr_[_pID].laff;

        // if affiliate code was given
        } else {
            // get affiliate ID from aff Code
            _affID = pIDxAddr_[_affCode];

            // if affID is not the same as previously stored
            if (_affID != plyr_[_pID].laff)
            {
                // update last affiliate
                plyr_[_pID].laff = _affID;
            }
        }

        // verify a valid team was selected
        _team = verifyTeam(_team);

        // reload core
        reLoadCore(_pID, _affID, _team, _eth, _eventData_);
    }

    function reLoadXname(bytes32 _affCode, uint256 _team, uint256 _eth)
        isActivated()
        isHuman()
        isWithinLimits(_eth)
        public
    {
        // set up our tx event data
        F3Ddatasets.EventReturns memory _eventData_;

        // fetch player ID
        uint256 _pID = pIDxAddr_[msg.sender];

        // manage affiliate residuals
        uint256 _affID;
        // if no affiliate code was given or player tried to use their own, lolz
        if (_affCode == '' || _affCode == plyr_[_pID].name)
        {
            // use last stored affiliate code
            _affID = plyr_[_pID].laff;

        // if affiliate code was given
        } else {
            // get affiliate ID from aff Code
            _affID = pIDxName_[_affCode];

            // if affID is not the same as previously stored
            if (_affID != plyr_[_pID].laff)
            {
                // update last affiliate
                plyr_[_pID].laff = _affID;
            }
        }

        // verify a valid team was selected
        _team = verifyTeam(_team);

        // reload core
        reLoadCore(_pID, _affID, _team, _eth, _eventData_);
    }

    /**
     * @dev withdraws all of your earnings.
     * -functionhash- 0x3ccfd60b
     */
    function withdraw()
        isActivated()
        isHuman()
        public
    {
        // setup local rID
        uint256 _rID = rID_;

        // grab time
        uint256 _now = now;

        // fetch player ID
        uint256 _pID = pIDxAddr_[msg.sender];

        // setup temp var for player eth
        uint256 _eth;

        // check to see if round has ended and no one has run round end yet
        if (_now > round_[_rID].end && round_[_rID].ended == false && round_[_rID].plyr != 0)
        {
            // set up our tx event data
            F3Ddatasets.EventReturns memory _eventData_;

            // end the round (distributes pot)
			round_[_rID].ended = true;
            _eventData_ = endRound(_eventData_);

			// get their earnings
            _eth = withdrawEarnings(_pID);

            // gib moni
            if (_eth > 0)
                plyr_[_pID].addr.transfer(_eth);

            // build event data
            _eventData_.compressedData = _eventData_.compressedData + (_now * 1000000000000000000);
            _eventData_.compressedIDs = _eventData_.compressedIDs + _pID;

            // fire withdraw and distribute event
            emit F3Devents.onWithdrawAndDistribute
            (
                msg.sender,
                plyr_[_pID].name,
                _eth,
                _eventData_.compressedData,
                _eventData_.compressedIDs,
                _eventData_.winnerAddr,
                _eventData_.winnerName,
                _eventData_.amountWon,
                _eventData_.newPot,
                _eventData_.P3DAmount,
                _eventData_.genAmount
            );

        // in any other situation
        } else {
            // get their earnings
            _eth = withdrawEarnings(_pID);

            // gib moni
            if (_eth > 0)
                plyr_[_pID].addr.transfer(_eth);

            // fire withdraw event
            emit F3Devents.onWithdraw(_pID, msg.sender, plyr_[_pID].name, _eth, _now);
        }
    }

    /**
     * @dev use these to register names.  they are just wrappers that will send the
     * registration requests to the PlayerBook contract.  So registering here is the
     * same as registering there.  UI will always display the last name you registered.
     * but you will still own all previously registered names to use as affiliate
     * links.
     * - must pay a registration fee.
     * - name must be unique
     * - names will be converted to lowercase
     * - name cannot start or end with a space
     * - cannot have more than 1 space in a row
     * - cannot be only numbers
     * - cannot start with 0x
     * - name must be at least 1 char
     * - max length of 32 characters long
     * - allowed characters: a-z, 0-9, and space
     * -functionhash- 0x921dec21 (using ID for affiliate)
     * -functionhash- 0x3ddd4698 (using address for affiliate)
     * -functionhash- 0x685ffd83 (using name for affiliate)
     * @param _nameString players desired name
     * @param _affCode affiliate ID, address, or name of who referred you
     * @param _all set to true if you want this to push your info to all games
     * (this might cost a lot of gas)
     */
    function registerNameXID(string _nameString, uint256 _affCode, bool _all)
        isHuman()
        public
        payable
    {
        bytes32 _name = _nameString.nameFilter();
        address _addr = msg.sender;
        uint256 _paid = msg.value;
        (bool _isNewPlayer, uint256 _affID) = PlayerBook.registerNameXIDFromDapp.value(_paid)(_addr, _name, _affCode, _all);

        uint256 _pID = pIDxAddr_[_addr];

        // fire event
        emit F3Devents.onNewName(_pID, _addr, _name, _isNewPlayer, _affID, plyr_[_affID].addr, plyr_[_affID].name, _paid, now);
    }

    function registerNameXaddr(string _nameString, address _affCode, bool _all)
        isHuman()
        public
        payable
    {
        bytes32 _name = _nameString.nameFilter();
        address _addr = msg.sender;
        uint256 _paid = msg.value;
        (bool _isNewPlayer, uint256 _affID) = PlayerBook.registerNameXaddrFromDapp.value(msg.value)(msg.sender, _name, _affCode, _all);

        uint256 _pID = pIDxAddr_[_addr];

        // fire event
        emit F3Devents.onNewName(_pID, _addr, _name, _isNewPlayer, _affID, plyr_[_affID].addr, plyr_[_affID].name, _paid, now);
    }

    function registerNameXname(string _nameString, bytes32 _affCode, bool _all)
        isHuman()
        public
        payable
    {
        bytes32 _name = _nameString.nameFilter();
        address _addr = msg.sender;
        uint256 _paid = msg.value;
        (bool _isNewPlayer, uint256 _affID) = PlayerBook.registerNameXnameFromDapp.value(msg.value)(msg.sender, _name, _affCode, _all);

        uint256 _pID = pIDxAddr_[_addr];

        // fire event
        emit F3Devents.onNewName(_pID, _addr, _name, _isNewPlayer, _affID, plyr_[_affID].addr, plyr_[_affID].name, _paid, now);
    }
//==============================================================================
//     _  _ _|__|_ _  _ _  .
//    (_|(/_ |  | (/_| _\  . (for UI & viewing things on etherscan)
//=====_|=======================================================================
    /**
     * @dev return the price buyer will pay for next 1 individual key.
     * -functionhash- 0x018a25e8
     * @return price for next key bought (in wei format)
     */
    function getBuyPrice()
        public
        view
        returns(uint256)
    {
        // setup local rID
        uint256 _rID = rID_;

        // grab time
        uint256 _now = now;

        // are we in a round?
        if (_now > round_[_rID].strt + rndGap_ && (_now <= round_[_rID].end || (_now > round_[_rID].end && round_[_rID].plyr == 0)))
            return ( (round_[_rID].keys.add(1000000000000000000)).ethRec(1000000000000000000) );
        else // rounds over.  need price for new round
            return ( 75000000000000 ); // init
    }

    /**
     * @dev returns time left.  dont spam this, you'll ddos yourself from your node
     * provider
     * -functionhash- 0xc7e284b8
     * @return time left in seconds
     */
    function getTimeLeft()
        public
        view
        returns(uint256)
    {
        // setup local rID
        uint256 _rID = rID_;

        // grab time
        uint256 _now = now;

        if (_now < round_[_rID].end)
            if (_now > round_[_rID].strt + rndGap_)
                return( (round_[_rID].end).sub(_now) );
            else
                return( (round_[_rID].strt + rndGap_).sub(_now) );
        else
            return(0);
    }

    /**
     * @dev returns player earnings per vaults
     * -functionhash- 0x63066434
     * @return winnings vault
     * @return general vault
     * @return affiliate vault
     */
    function getPlayerVaults(uint256 _pID)
        public
        view
        returns(uint256 ,uint256, uint256)
    {
        // setup local rID
        uint256 _rID = rID_;

        // if round has ended.  but round end has not been run (so contract has not distributed winnings)
        if (now > round_[_rID].end && round_[_rID].ended == false && round_[_rID].plyr != 0)
        {
            // if player is winner
            if (round_[_rID].plyr == _pID)
            {
                return
                (
                    (plyr_[_pID].win).add( ((round_[_rID].pot).mul(48)) / 100 ),
                    (plyr_[_pID].gen).add(  getPlayerVaultsHelper(_pID, _rID).sub(plyrRnds_[_pID][_rID].mask)   ),
                    plyr_[_pID].aff
                );
            // if player is not the winner
            } else {
                return
                (
                    plyr_[_pID].win,
                    (plyr_[_pID].gen).add(  getPlayerVaultsHelper(_pID, _rID).sub(plyrRnds_[_pID][_rID].mask)  ),
                    plyr_[_pID].aff
                );
            }

        // if round is still going on, or round has ended and round end has been ran
        } else {
            return
            (
                plyr_[_pID].win,
                (plyr_[_pID].gen).add(calcUnMaskedEarnings(_pID, plyr_[_pID].lrnd)),
                plyr_[_pID].aff
            );
        }
    }

    /**
     * solidity hates stack limits.  this lets us avoid that hate
     */
    function getPlayerVaultsHelper(uint256 _pID, uint256 _rID)
        private
        view
        returns(uint256)
    {
        return(  ((((round_[_rID].mask).add(((((round_[_rID].pot).mul(potSplit_[round_[_rID].team].gen)) / 100).mul(1000000000000000000)) / (round_[_rID].keys))).mul(plyrRnds_[_pID][_rID].keys)) / 1000000000000000000)  );
    }

    /**
     * @dev returns all current round info needed for front end
     * -functionhash- 0x747dff42
     * @return eth invested during ICO phase
     * @return round id
     * @return total keys for round
     * @return time round ends
     * @return time round started
     * @return current pot
     * @return current team ID & player ID in lead
     * @return current player in leads address
     * @return current player in leads name
     * @return whales eth in for round
     * @return bears eth in for round
     * @return sneks eth in for round
     * @return bulls eth in for round
     * @return airdrop tracker # & airdrop pot
     */
    function getCurrentRoundInfo()
        public
        view
        returns(uint256, uint256, uint256, uint256, uint256, uint256, uint256, address, bytes32, uint256, uint256, uint256, uint256, uint256)
    {
        // setup local rID
        uint256 _rID = rID_;

        return
        (
            round_[_rID].ico,               //0
            _rID,                           //1
            round_[_rID].keys,              //2
            round_[_rID].end,               //3
            round_[_rID].strt,              //4
            round_[_rID].pot,               //5
            (round_[_rID].team + (round_[_rID].plyr * 10)),     //6
            plyr_[round_[_rID].plyr].addr,  //7
            plyr_[round_[_rID].plyr].name,  //8
            rndTmEth_[_rID][0],             //9
            rndTmEth_[_rID][1],             //10
            rndTmEth_[_rID][2],             //11
            rndTmEth_[_rID][3],             //12
            airDropTracker_ + (airDropPot_ * 1000)              //13
        );
    }

    /**
     * @dev returns player info based on address.  if no address is given, it will
     * use msg.sender
     * -functionhash- 0xee0b5d8b
     * @param _addr address of the player you want to lookup
     * @return player ID
     * @return player name
     * @return keys owned (current round)
     * @return winnings vault
     * @return general vault
     * @return affiliate vault
	 * @return player round eth
     */
    function getPlayerInfoByAddress(address _addr)
        public
        view
        returns(uint256, bytes32, uint256, uint256, uint256, uint256, uint256)
    {
        // setup local rID
        uint256 _rID = rID_;

        if (_addr == address(0))
        {
            _addr == msg.sender;
        }
        uint256 _pID = pIDxAddr_[_addr];

        return
        (
            _pID,                               //0
            plyr_[_pID].name,                   //1
            plyrRnds_[_pID][_rID].keys,         //2
            plyr_[_pID].win,                    //3
            (plyr_[_pID].gen).add(calcUnMaskedEarnings(_pID, plyr_[_pID].lrnd)),       //4
            plyr_[_pID].aff,                    //5
            plyrRnds_[_pID][_rID].eth           //6
        );
    }

//==============================================================================
//     _ _  _ _   | _  _ . _  .
//    (_(_)| (/_  |(_)(_||(_  . (this + tools + calcs + modules = our softwares engine)
//=====================_|=======================================================
    /**
     * @dev logic runs whenever a buy order is executed.  determines how to handle
     * incoming eth depending on if we are in an active round or not
     */
    function buyCore(uint256 _pID, uint256 _affID, uint256 _team, F3Ddatasets.EventReturns memory _eventData_)
        private
    {
        // setup local rID
        uint256 _rID = rID_;

        // grab time
        uint256 _now = now;

        // if round is active
        if (_now > round_[_rID].strt + rndGap_ && (_now <= round_[_rID].end || (_now > round_[_rID].end && round_[_rID].plyr == 0)))
        {
            // call core
            core(_rID, _pID, msg.value, _affID, _team, _eventData_);

        // if round is not active
        } else {
            // check to see if end round needs to be ran
            if (_now > round_[_rID].end && round_[_rID].ended == false)
            {
                // end the round (distributes pot) & start new round
			    round_[_rID].ended = true;
                _eventData_ = endRound(_eventData_);

                // build event data
                _eventData_.compressedData = _eventData_.compressedData + (_now * 1000000000000000000);
                _eventData_.compressedIDs = _eventData_.compressedIDs + _pID;

                // fire buy and distribute event
                emit F3Devents.onBuyAndDistribute
                (
                    msg.sender,
                    plyr_[_pID].name,
                    msg.value,
                    _eventData_.compressedData,
                    _eventData_.compressedIDs,
                    _eventData_.winnerAddr,
                    _eventData_.winnerName,
                    _eventData_.amountWon,
                    _eventData_.newPot,
                    _eventData_.P3DAmount,
                    _eventData_.genAmount
                );
            }

            // put eth in players vault
            plyr_[_pID].gen = plyr_[_pID].gen.add(msg.value);
        }
    }

    /**
     * @dev logic runs whenever a reload order is executed.  determines how to handle
     * incoming eth depending on if we are in an active round or not
     */
    function reLoadCore(uint256 _pID, uint256 _affID, uint256 _team, uint256 _eth, F3Ddatasets.EventReturns memory _eventData_)
        private
    {
        // setup local rID
        uint256 _rID = rID_;

        // grab time
        uint256 _now = now;

        // if round is active
        if (_now > round_[_rID].strt + rndGap_ && (_now <= round_[_rID].end || (_now > round_[_rID].end && round_[_rID].plyr == 0)))
        {
            // get earnings from all vaults and return unused to gen vault
            // because we use a custom safemath library.  this will throw if player
            // tried to spend more eth than they have.
            plyr_[_pID].gen = withdrawEarnings(_pID).sub(_eth);

            // call core
            core(_rID, _pID, _eth, _affID, _team, _eventData_);

        // if round is not active and end round needs to be ran
        } else if (_now > round_[_rID].end && round_[_rID].ended == false) {
            // end the round (distributes pot) & start new round
            round_[_rID].ended = true;
            _eventData_ = endRound(_eventData_);

            // build event data
            _eventData_.compressedData = _eventData_.compressedData + (_now * 1000000000000000000);
            _eventData_.compressedIDs = _eventData_.compressedIDs + _pID;

            // fire buy and distribute event
            emit F3Devents.onReLoadAndDistribute
            (
                msg.sender,
                plyr_[_pID].name,
                _eventData_.compressedData,
                _eventData_.compressedIDs,
                _eventData_.winnerAddr,
                _eventData_.winnerName,
                _eventData_.amountWon,
                _eventData_.newPot,
                _eventData_.P3DAmount,
                _eventData_.genAmount
            );
        }
    }

    /**
     * @dev this is the core logic for any buy/reload that happens while a round
     * is live.
     */
    function core(uint256 _rID, uint256 _pID, uint256 _eth, uint256 _affID, uint256 _team, F3Ddatasets.EventReturns memory _eventData_)
        private
    {
        // if player is new to round
        if (plyrRnds_[_pID][_rID].keys == 0)
            _eventData_ = managePlayer(_pID, _eventData_);

        // early round eth limiter
        //    if (round_[_rID].eth < 100000000000000000000 && plyrRnds_[_pID][_rID].eth.add(_eth) > 1000000000000000000)
        //    {
        //        uint256 _availableLimit = (1000000000000000000).sub(plyrRnds_[_pID][_rID].eth);
        //        uint256 _refund = _eth.sub(_availableLimit);
        //        plyr_[_pID].gen = plyr_[_pID].gen.add(_refund);
        //        _eth = _availableLimit;
        //    }

        // if eth left is greater than min eth allowed (sorry no pocket lint)
        if (_eth > 1000000000)
        {

            // mint the new keys
            uint256 _keys = (round_[_rID].eth).keysRec(_eth);

            // if they bought at least 1 whole key
            if (_keys >= 1000000000000000000)
            {
            updateTimer(_keys, _rID);

            // set new leaders
            if (round_[_rID].plyr != _pID)
                round_[_rID].plyr = _pID;
            if (round_[_rID].team != _team)
                round_[_rID].team = _team;

            // set the new leader bool to true
            _eventData_.compressedData = _eventData_.compressedData + 100;
        }

            // manage airdrops
            if (_eth >= 100000000000000000)
            {
            airDropTracker_++;
            if (airdrop() == true)
            {
                // gib muni
                uint256 _prize;
                if (_eth >= 10000000000000000000)
                {
                    // calculate prize and give it to winner
                    _prize = ((airDropPot_).mul(75)) / 100;
                    plyr_[_pID].win = (plyr_[_pID].win).add(_prize);

                    // adjust airDropPot
                    airDropPot_ = (airDropPot_).sub(_prize);

                    // let event know a tier 3 prize was won
                    _eventData_.compressedData += 300000000000000000000000000000000;
                } else if (_eth >= 1000000000000000000 && _eth < 10000000000000000000) {
                    // calculate prize and give it to winner
                    _prize = ((airDropPot_).mul(50)) / 100;
                    plyr_[_pID].win = (plyr_[_pID].win).add(_prize);

                    // adjust airDropPot
                    airDropPot_ = (airDropPot_).sub(_prize);

                    // let event know a tier 2 prize was won
                    _eventData_.compressedData += 200000000000000000000000000000000;
                } else if (_eth >= 100000000000000000 && _eth < 1000000000000000000) {
                    // calculate prize and give it to winner
                    _prize = ((airDropPot_).mul(25)) / 100;
                    plyr_[_pID].win = (plyr_[_pID].win).add(_prize);

                    // adjust airDropPot
                    airDropPot_ = (airDropPot_).sub(_prize);

                    // let event know a tier 3 prize was won
                    _eventData_.compressedData += 300000000000000000000000000000000;
                }
                // set airdrop happened bool to true
                _eventData_.compressedData += 10000000000000000000000000000000;
                // let event know how much was won
                _eventData_.compressedData += _prize * 1000000000000000000000000000000000;

                // reset air drop tracker
                airDropTracker_ = 0;
            }
        }

            // store the air drop tracker number (number of buys since last airdrop)
            _eventData_.compressedData = _eventData_.compressedData + (airDropTracker_ * 1000);

            // update player
            plyrRnds_[_pID][_rID].keys = _keys.add(plyrRnds_[_pID][_rID].keys);
            plyrRnds_[_pID][_rID].eth = _eth.add(plyrRnds_[_pID][_rID].eth);

            // update round
            round_[_rID].keys = _keys.add(round_[_rID].keys);
            round_[_rID].eth = _eth.add(round_[_rID].eth);
            rndTmEth_[_rID][_team] = _eth.add(rndTmEth_[_rID][_team]);

            // distribute eth
            _eventData_ = distributeExternal(_rID, _pID, _eth, _affID, _team, _eventData_);
            _eventData_ = distributeInternal(_rID, _pID, _eth, _team, _keys, _eventData_);

            // call end tx function to fire end tx event.
		    endTx(_pID, _team, _eth, _keys, _eventData_);
        }
    }
//==============================================================================
//     _ _ | _   | _ _|_ _  _ _  .
//    (_(_||(_|_||(_| | (_)| _\  .
//==============================================================================
    /**
     * @dev calculates unmasked earnings (just calculates, does not update mask)
     * @return earnings in wei format
     */
    function calcUnMaskedEarnings(uint256 _pID, uint256 _rIDlast)
        private
        view
        returns(uint256)
    {
        return(  (((round_[_rIDlast].mask).mul(plyrRnds_[_pID][_rIDlast].keys)) / (1000000000000000000)).sub(plyrRnds_[_pID][_rIDlast].mask)  );
    }

    /**
     * @dev returns the amount of keys you would get given an amount of eth.
     * -functionhash- 0xce89c80c
     * @param _rID round ID you want price for
     * @param _eth amount of eth sent in
     * @return keys received
     */
    function calcKeysReceived(uint256 _rID, uint256 _eth)
        public
        view
        returns(uint256)
    {
        // grab time
        uint256 _now = now;

        // are we in a round?
        if (_now > round_[_rID].strt + rndGap_ && (_now <= round_[_rID].end || (_now > round_[_rID].end && round_[_rID].plyr == 0)))
            return ( (round_[_rID].eth).keysRec(_eth) );
        else // rounds over.  need keys for new round
            return ( (_eth).keys() );
    }

    /**
     * @dev returns current eth price for X keys.
     * -functionhash- 0xcf808000
     * @param _keys number of keys desired (in 18 decimal format)
     * @return amount of eth needed to send
     */
    function iWantXKeys(uint256 _keys)
        public
        view
        returns(uint256)
    {
        // setup local rID
        uint256 _rID = rID_;

        // grab time
        uint256 _now = now;

        // are we in a round?
        if (_now > round_[_rID].strt + rndGap_ && (_now <= round_[_rID].end || (_now > round_[_rID].end && round_[_rID].plyr == 0)))
            return ( (round_[_rID].keys.add(_keys)).ethRec(_keys) );
        else // rounds over.  need price for new round
            return ( (_keys).eth() );
    }
//==============================================================================
//    _|_ _  _ | _  .
//     | (_)(_)|_\  .
//==============================================================================
    /**
	 * @dev receives name/player info from names contract
     */
    function receivePlayerInfo(uint256 _pID, address _addr, bytes32 _name, uint256 _laff)
        external
    {
        require (msg.sender == address(PlayerBook), "your not playerNames contract... hmmm..");
        if (pIDxAddr_[_addr] != _pID)
            pIDxAddr_[_addr] = _pID;
        if (pIDxName_[_name] != _pID)
            pIDxName_[_name] = _pID;
        if (plyr_[_pID].addr != _addr)
            plyr_[_pID].addr = _addr;
        if (plyr_[_pID].name != _name)
            plyr_[_pID].name = _name;
        if (plyr_[_pID].laff != _laff)
            plyr_[_pID].laff = _laff;
        if (plyrNames_[_pID][_name] == false)
            plyrNames_[_pID][_name] = true;
    }

    /**
     * @dev receives entire player name list
     */
    function receivePlayerNameList(uint256 _pID, bytes32 _name)
        external
    {
        require (msg.sender == address(PlayerBook), "your not playerNames contract... hmmm..");
        if(plyrNames_[_pID][_name] == false)
            plyrNames_[_pID][_name] = true;
    }

    /**
     * @dev gets existing or registers new pID.  use this when a player may be new
     * @return pID
     */
    function determinePID(F3Ddatasets.EventReturns memory _eventData_)
        private
        returns (F3Ddatasets.EventReturns)
    {
        uint256 _pID = pIDxAddr_[msg.sender];
        // if player is new to this version of fomo3d
        if (_pID == 0)
        {
            // grab their player ID, name and last aff ID, from player names contract
            _pID = PlayerBook.getPlayerID(msg.sender);
            bytes32 _name = PlayerBook.getPlayerName(_pID);
            uint256 _laff = PlayerBook.getPlayerLAff(_pID);

            // set up player account
            pIDxAddr_[msg.sender] = _pID;
            plyr_[_pID].addr = msg.sender;

            if (_name != "")
            {
                pIDxName_[_name] = _pID;
                plyr_[_pID].name = _name;
                plyrNames_[_pID][_name] = true;
            }

            if (_laff != 0 && _laff != _pID)
                plyr_[_pID].laff = _laff;

            // set the new player bool to true
            _eventData_.compressedData = _eventData_.compressedData + 1;
        }
        return (_eventData_);
    }

    /**
     * @dev checks to make sure user picked a valid team.  if not sets team
     * to default (sneks)
     */
    function verifyTeam(uint256 _team)
        private
        pure
        returns (uint256)
    {
        if (_team < 0 || _team > 3)
            return(2);
        else
            return(_team);
    }

    /**
     * @dev decides if round end needs to be run & new round started.  and if
     * player unmasked earnings from previously played rounds need to be moved.
     */
    function managePlayer(uint256 _pID, F3Ddatasets.EventReturns memory _eventData_)
        private
        returns (F3Ddatasets.EventReturns)
    {
        // if player has played a previous round, move their unmasked earnings
        // from that round to gen vault.
        if (plyr_[_pID].lrnd != 0)
            updateGenVault(_pID, plyr_[_pID].lrnd);

        // update player's last round played
        plyr_[_pID].lrnd = rID_;

        // set the joined round bool to true
        _eventData_.compressedData = _eventData_.compressedData + 10;

        return(_eventData_);
    }

    /**
     * @dev ends the round. manages paying out winner/splitting up pot
     */
    function endRound(F3Ddatasets.EventReturns memory _eventData_)
        private
        returns (F3Ddatasets.EventReturns)
    {
        // setup local rID
        uint256 _rID = rID_;

        // grab our winning player and team id's
        uint256 _winPID = round_[_rID].plyr;
        uint256 _winTID = round_[_rID].team;

        // grab our pot amount
        uint256 _pot = round_[_rID].pot;

        // calculate our winner share, community rewards, gen share,
        // p3d share, and amount reserved for next pot
        uint256 _win = (_pot.mul(48)) / 100;
        uint256 _com = (_pot / 50);
        uint256 _gen = (_pot.mul(potSplit_[_winTID].gen)) / 100;
        uint256 _p3d = (_pot.mul(potSplit_[_winTID].p3d)) / 100;
        uint256 _res = (((_pot.sub(_win)).sub(_com)).sub(_gen)).sub(_p3d);

        // calculate ppt for round mask
        uint256 _ppt = (_gen.mul(1000000000000000000)) / (round_[_rID].keys);
        uint256 _dust = _gen.sub((_ppt.mul(round_[_rID].keys)) / 1000000000000000000);
        if (_dust > 0)
        {
            _gen = _gen.sub(_dust);
            _res = _res.add(_dust);
        }

        // pay our winner
        plyr_[_winPID].win = _win.add(plyr_[_winPID].win);

        // community rewards
        
        admin.transfer(_com);

        //p3d straight to the pot
        
        round_[_rID].pot = _pot.add(_p3d);

        // distribute gen portion to key holders
        round_[_rID].mask = _ppt.add(round_[_rID].mask);

        // prepare event data
        _eventData_.compressedData = _eventData_.compressedData + (round_[_rID].end * 1000000);
        _eventData_.compressedIDs = _eventData_.compressedIDs + (_winPID * 100000000000000000000000000) + (_winTID * 100000000000000000);
        _eventData_.winnerAddr = plyr_[_winPID].addr;
        _eventData_.winnerName = plyr_[_winPID].name;
        _eventData_.amountWon = _win;
        _eventData_.genAmount = _gen;
        _eventData_.P3DAmount = _p3d;
        _eventData_.newPot = _res;

        // start next round
        rID_++;
        _rID++;
        round_[_rID].strt = now;
        round_[_rID].end = now.add(rndInit_).add(rndGap_);
        round_[_rID].pot = _res;

        return(_eventData_);
    }

    /**
     * @dev moves any unmasked earnings to gen vault.  updates earnings mask
     */
    function updateGenVault(uint256 _pID, uint256 _rIDlast)
        private
    {
        uint256 _earnings = calcUnMaskedEarnings(_pID, _rIDlast);
        if (_earnings > 0)
        {
            // put in gen vault
            plyr_[_pID].gen = _earnings.add(plyr_[_pID].gen);
            // zero out their earnings by updating mask
            plyrRnds_[_pID][_rIDlast].mask = _earnings.add(plyrRnds_[_pID][_rIDlast].mask);
        }
    }

    /**
     * @dev updates round timer based on number of whole keys bought.
     */
    function updateTimer(uint256 _keys, uint256 _rID)
        private
    {
        // grab time
        uint256 _now = now;

        // calculate time based on number of keys bought
        uint256 _newTime;
        if (_now > round_[_rID].end && round_[_rID].plyr == 0)
            //_newTime = (((_keys) / (1000000000000000000)).mul(rndInc_)).add(_now);
            _newTime = _now.sub(((_keys) / (1000000000000000000)).mul(rndInc_));
        else
            //_newTime = (((_keys) / (1000000000000000000)).mul(rndInc_)).add(round_[_rID].end);
            _newTime = round_[_rID].end.sub(((_keys) / (1000000000000000000)).mul(rndInc_));

        // compare to max and set new end time
        if (_newTime < (rndMax_).add(_now))
            round_[_rID].end = _newTime;
        else
            round_[_rID].end = rndMax_.add(_now);
            
    }

    /**
     * @dev generates a random number between 0-99 and checks to see if thats
     * resulted in an airdrop win
     * @return do we have a winner?
     */
    function airdrop()
        private
        view
        returns(bool)
    {
        uint256 seed = uint256(keccak256(abi.encodePacked(

            (block.timestamp).add
            (block.difficulty).add
            ((uint256(keccak256(abi.encodePacked(block.coinbase)))) / (now)).add
            (block.gaslimit).add
            ((uint256(keccak256(abi.encodePacked(msg.sender)))) / (now)).add
            (block.number)

        )));
        if((seed - ((seed / 1000) * 1000)) < airDropTracker_)
            return(true);
        else
            return(false);
    }

    /**
     * @dev distributes eth based on fees to com, aff, and p3d
     */
    function distributeExternal(uint256 _rID, uint256 _pID, uint256 _eth, uint256 _affID, uint256 _team, F3Ddatasets.EventReturns memory _eventData_)
        private
        returns(F3Ddatasets.EventReturns)
    {
        // pay 3% out to community rewards
        uint256 _p1 = _eth / 100;
        uint256 _com = _eth / 50;
        _com = _com.add(_p1);

        uint256 _p3d;
        if (!address(admin).call.value(_com)())
        {
            // This ensures Team Just cannot influence the outcome of FoMo3D with
            // bank migrations by breaking outgoing transactions.
            // Something we would never do. But that's not the point.
            // We spent 2000$ in eth re-deploying just to patch this, we hold the
            // highest belief that everything we create should be trustless.
            // Team JUST, The name you shouldn't have to trust.
            _p3d = _com;
            _com = 0;
        }


        // distribute share to affiliate
        uint256 _aff = _eth / 10;

        // decide what to do with affiliate share of fees
        // affiliate must not be self, and must have a name registered
        if (_affID != _pID && plyr_[_affID].name != '') {
            plyr_[_affID].aff = _aff.add(plyr_[_affID].aff);
            emit F3Devents.onAffiliatePayout(_affID, plyr_[_affID].addr, plyr_[_affID].name, _rID, _pID, _aff, now);
        } else {
            _p3d = _aff;
        }

        // pay out p3d
        _p3d = _p3d.add((_eth.mul(fees_[_team].p3d)) / (100));
        if (_p3d > 0)
        {
            // deposit to divies contract
            uint256 _potAmount = _p3d;
            
            //p3d rewards straight to the pot enjoy
            round_[_rID].pot = round_[_rID].pot.add(_potAmount);

            // set up event data
            _eventData_.P3DAmount = _p3d.add(_eventData_.P3DAmount);
        }

        return(_eventData_);
    }

    function potSwap()
        external
        payable
    {
        // setup local rID
        uint256 _rID = rID_ + 1;

        round_[_rID].pot = round_[_rID].pot.add(msg.value);
        emit F3Devents.onPotSwapDeposit(_rID, msg.value);
    }

    /**
     * @dev distributes eth based on fees to gen and pot
     */
    function distributeInternal(uint256 _rID, uint256 _pID, uint256 _eth, uint256 _team, uint256 _keys, F3Ddatasets.EventReturns memory _eventData_)
        private
        returns(F3Ddatasets.EventReturns)
    {
        // calculate gen share
        uint256 _gen = (_eth.mul(fees_[_team].gen)) / 100;

        // toss 1% into airdrop pot
        uint256 _air = (_eth / 100);
        airDropPot_ = airDropPot_.add(_air);

        // update eth balance (eth = eth - (com share + pot swap share + aff share + p3d share + airdrop pot share))
        _eth = _eth.sub(((_eth.mul(14)) / 100).add((_eth.mul(fees_[_team].p3d)) / 100));

        // calculate pot
        uint256 _pot = _eth.sub(_gen);

        // distribute gen share (thats what updateMasks() does) and adjust
        // balances for dust.
        uint256 _dust = updateMasks(_rID, _pID, _gen, _keys);
        if (_dust > 0)
            _gen = _gen.sub(_dust);

        // add eth to pot
        round_[_rID].pot = _pot.add(_dust).add(round_[_rID].pot);

        // set up event data
        _eventData_.genAmount = _gen.add(_eventData_.genAmount);
        _eventData_.potAmount = _pot;

        return(_eventData_);
    }

    /**
     * @dev updates masks for round and player when keys are bought
     * @return dust left over
     */
    function updateMasks(uint256 _rID, uint256 _pID, uint256 _gen, uint256 _keys)
        private
        returns(uint256)
    {
        /* MASKING NOTES
            earnings masks are a tricky thing for people to wrap their minds around.
            the basic thing to understand here.  is were going to have a global
            tracker based on profit per share for each round, that increases in
            relevant proportion to the increase in share supply.

            the player will have an additional mask that basically says "based
            on the rounds mask, my shares, and how much i've already withdrawn,
            how much is still owed to me?"
        */

        // calc profit per key & round mask based on this buy:  (dust goes to pot)
        uint256 _ppt = (_gen.mul(1000000000000000000)) / (round_[_rID].keys);
        round_[_rID].mask = _ppt.add(round_[_rID].mask);

        // calculate player earning from their own buy (only based on the keys
        // they just bought).  & update player earnings mask
        uint256 _pearn = (_ppt.mul(_keys)) / (1000000000000000000);
        plyrRnds_[_pID][_rID].mask = (((round_[_rID].mask.mul(_keys)) / (1000000000000000000)).sub(_pearn)).add(plyrRnds_[_pID][_rID].mask);

        // calculate & return dust
        return(_gen.sub((_ppt.mul(round_[_rID].keys)) / (1000000000000000000)));
    }

    /**
     * @dev adds up unmasked earnings, & vault earnings, sets them all to 0
     * @return earnings in wei format
     */
    function withdrawEarnings(uint256 _pID)
        private
        returns(uint256)
    {
        // update gen vault
        updateGenVault(_pID, plyr_[_pID].lrnd);

        // from vaults
        uint256 _earnings = (plyr_[_pID].win).add(plyr_[_pID].gen).add(plyr_[_pID].aff);
        if (_earnings > 0)
        {
            plyr_[_pID].win = 0;
            plyr_[_pID].gen = 0;
            plyr_[_pID].aff = 0;
        }

        return(_earnings);
    }

    /**
     * @dev prepares compression data and fires event for buy or reload tx's
     */
    function endTx(uint256 _pID, uint256 _team, uint256 _eth, uint256 _keys, F3Ddatasets.EventReturns memory _eventData_)
        private
    {
        _eventData_.compressedData = _eventData_.compressedData + (now * 1000000000000000000) + (_team * 100000000000000000000000000000);
        _eventData_.compressedIDs = _eventData_.compressedIDs + _pID + (rID_ * 10000000000000000000000000000000000000000000000000000);

        emit F3Devents.onEndTx
        (
            _eventData_.compressedData,
            _eventData_.compressedIDs,
            plyr_[_pID].name,
            msg.sender,
            _eth,
            _keys,
            _eventData_.winnerAddr,
            _eventData_.winnerName,
            _eventData_.amountWon,
            _eventData_.newPot,
            _eventData_.P3DAmount,
            _eventData_.genAmount,
            _eventData_.potAmount,
            airDropPot_
        );
    }
//==============================================================================
//    (~ _  _    _._|_    .
//    _)(/_(_|_|| | | \/  .
//====================/=========================================================
    /** upon contract deploy, it will be deactivated.  this is a one time
     * use function that will activate the contract.  we do this so devs
     * have time to set things up on the web end                            **/
    bool public activated_ = false;
    function activate()
        public
    {
        // only team just can activate
        require(msg.sender == admin, "only admin can activate");


        // can only be ran once
        require(activated_ == false, "FOMO Short already activated");

        // activate the contract
        activated_ = true;

        // lets start first round
        rID_ = 1;
            round_[1].strt = now + rndExtra_ - rndGap_;
            round_[1].end = now + rndInit_ + rndExtra_;
    }
}

//==============================================================================
//   __|_ _    __|_ _  .
//  _\ | | |_|(_ | _\  .
//==============================================================================
library F3Ddatasets {
    //compressedData key
    // [76-33][32][31][30][29][28-18][17][16-6][5-3][2][1][0]
        // 0 - new player (bool)
        // 1 - joined round (bool)
        // 2 - new  leader (bool)
        // 3-5 - air drop tracker (uint 0-999)
        // 6-16 - round end time
        // 17 - winnerTeam
        // 18 - 28 timestamp
        // 29 - team
        // 30 - 0 = reinvest (round), 1 = buy (round), 2 = buy (ico), 3 = reinvest (ico)
        // 31 - airdrop happened bool
        // 32 - airdrop tier
        // 33 - airdrop amount won
    //compressedIDs key
    // [77-52][51-26][25-0]
        // 0-25 - pID
        // 26-51 - winPID
        // 52-77 - rID
    struct EventReturns {
        uint256 compressedData;
        uint256 compressedIDs;
        address winnerAddr;         // winner address
        bytes32 winnerName;         // winner name
        uint256 amountWon;          // amount won
        uint256 newPot;             // amount in new pot
        uint256 P3DAmount;          // amount distributed to p3d
        uint256 genAmount;          // amount distributed to gen
        uint256 potAmount;          // amount added to pot
    }
    struct Player {
        address addr;   // player address
        bytes32 name;   // player name
        uint256 win;    // winnings vault
        uint256 gen;    // general vault
        uint256 aff;    // affiliate vault
        uint256 lrnd;   // last round played
        uint256 laff;   // last affiliate id used
    }
    struct PlayerRounds {
        uint256 eth;    // eth player has added to round (used for eth limiter)
        uint256 keys;   // keys
        uint256 mask;   // player mask
        uint256 ico;    // ICO phase investment
    }
    struct Round {
        uint256 plyr;   // pID of player in lead
        uint256 team;   // tID of team in lead
        uint256 end;    // time ends/ended
        bool ended;     // has round end function been ran
        uint256 strt;   // time round started
        uint256 keys;   // keys
        uint256 eth;    // total eth in
        uint256 pot;    // eth to pot (during round) / final amount paid to winner (after round ends)
        uint256 mask;   // global mask
        uint256 ico;    // total eth sent in during ICO phase
        uint256 icoGen; // total eth for gen during ICO phase
        uint256 icoAvg; // average key price for ICO phase
    }
    struct TeamFee {
        uint256 gen;    // % of buy in thats paid to key holders of current round
        uint256 p3d;    // % of buy in thats paid to p3d holders
    }
    struct PotSplit {
        uint256 gen;    // % of pot thats paid to key holders of current round
        uint256 p3d;    // % of pot thats paid to p3d holders
    }
}

//==============================================================================
//  |  _      _ _ | _  .
//  |<(/_\/  (_(_||(_  .
//=======/======================================================================
library F3DKeysCalcShort {
    using SafeMath for *;
    /**
     * @dev calculates number of keys received given X eth
     * @param _curEth current amount of eth in contract
     * @param _newEth eth being spent
     * @return amount of ticket purchased
     */
    function keysRec(uint256 _curEth, uint256 _newEth)
        internal
        pure
        returns (uint256)
    {
        return(keys((_curEth).add(_newEth)).sub(keys(_curEth)));
    }

    /**
     * @dev calculates amount of eth received if you sold X keys
     * @param _curKeys current amount of keys that exist
     * @param _sellKeys amount of keys you wish to sell
     * @return amount of eth received
     */
    function ethRec(uint256 _curKeys, uint256 _sellKeys)
        internal
        pure
        returns (uint256)
    {
        return((eth(_curKeys)).sub(eth(_curKeys.sub(_sellKeys))));
    }

    /**
     * @dev calculates how many keys would exist with given an amount of eth
     * @param _eth eth "in contract"
     * @return number of keys that would exist
     */
    function keys(uint256 _eth)
        internal
        pure
        returns(uint256)
    {
        return ((((((_eth).mul(1000000000000000000)).mul(312500000000000000000000000)).add(5624988281256103515625000000000000000000000000000000000000000000)).sqrt()).sub(74999921875000000000000000000000)) / (156250000);
    }

    /**
     * @dev calculates how much eth would be in contract given a number of keys
     * @param _keys number of keys "in contract"
     * @return eth that would exists
     */
    function eth(uint256 _keys)
        internal
        pure
        returns(uint256)
    {
        return ((78125000).mul(_keys.sq()).add(((149999843750000).mul(_keys.mul(1000000000000000000))) / (2))) / ((1000000000000000000).sq());
    }
}

//==============================================================================
//  . _ _|_ _  _ |` _  _ _  _  .
//  || | | (/_| ~|~(_|(_(/__\  .
//==============================================================================

interface PlayerBookInterface {
    function getPlayerID(address _addr) external returns (uint256);
    function getPlayerName(uint256 _pID) external view returns (bytes32);
    function getPlayerLAff(uint256 _pID) external view returns (uint256);
    function getPlayerAddr(uint256 _pID) external view returns (address);
    function getNameFee() external view returns (uint256);
    function registerNameXIDFromDapp(address _addr, bytes32 _name, uint256 _affCode, bool _all) external payable returns(bool, uint256);
    function registerNameXaddrFromDapp(address _addr, bytes32 _name, address _affCode, bool _all) external payable returns(bool, uint256);
    function registerNameXnameFromDapp(address _addr, bytes32 _name, bytes32 _affCode, bool _all) external payable returns(bool, uint256);
}

/**
* @title -Name Filter- v0.1.9
* ┌┬┐┌─┐┌─┐┌┬┐   ╦╦ ╦╔═╗╔╦╗  ┌─┐┬─┐┌─┐┌─┐┌─┐┌┐┌┌┬┐┌─┐
*  │ ├┤ ├─┤│││   ║║ ║╚═╗ ║   ├─┘├┬┘├┤ └─┐├┤ │││ │ └─┐
*  ┴ └─┘┴ ┴┴ ┴  ╚╝╚═╝╚═╝ ╩   ┴  ┴└─└─┘└─┘└─┘┘└┘ ┴ └─┘
*                                  _____                      _____
*                                 (, /     /)       /) /)    (, /      /)          /)
*          ┌─┐                      /   _ (/_      // //       /  _   // _   __  _(/
*          ├─┤                  ___/___(/_/(__(_/_(/_(/_   ___/__/_)_(/_(_(_/ (_(_(_
*          ┴ ┴                /   /          .-/ _____   (__ /
*                            (__ /          (_/ (, /                                      /)™
*                                                 /  __  __ __ __  _   __ __  _  _/_ _  _(/
* ┌─┐┬─┐┌─┐┌┬┐┬ ┬┌─┐┌┬┐                          /__/ (_(__(_)/ (_/_)_(_)/ (_(_(_(__(/_(_(_
* ├─┘├┬┘│ │ │││ ││   │                      (__ /              .-/  © Jekyll Island Inc. 2018
* ┴  ┴└─└─┘─┴┘└─┘└─┘ ┴                                        (_/
*              _       __    _      ____      ____  _   _    _____  ____  ___
*=============| |\ |  / /\  | |\/| | |_ =====| |_  | | | |    | |  | |_  | |_)==============*
*=============|_| \| /_/--\ |_|  | |_|__=====|_|   |_| |_|__  |_|  |_|__ |_| \==============*
*
* ╔═╗┌─┐┌┐┌┌┬┐┬─┐┌─┐┌─┐┌┬┐  ╔═╗┌─┐┌┬┐┌─┐ ┌──────────┐
* ║  │ ││││ │ ├┬┘├─┤│   │   ║  │ │ ││├┤  │ Inventor │
* ╚═╝└─┘┘└┘ ┴ ┴└─┴ ┴└─┘ ┴   ╚═╝└─┘─┴┘└─┘ └──────────┘
*/

library NameFilter {
    /**
     * @dev filters name strings
     * -converts uppercase to lower case.
     * -makes sure it does not start/end with a space
     * -makes sure it does not contain multiple spaces in a row
     * -cannot be only numbers
     * -cannot start with 0x
     * -restricts characters to A-Z, a-z, 0-9, and space.
     * @return reprocessed string in bytes32 format
     */
    function nameFilter(string _input)
        internal
        pure
        returns(bytes32)
    {
        bytes memory _temp = bytes(_input);
        uint256 _length = _temp.length;

        //sorry limited to 32 characters
        require (_length <= 32 && _length > 0, "string must be between 1 and 32 characters");
        // make sure it doesnt start with or end with space
        require(_temp[0] != 0x20 && _temp[_length-1] != 0x20, "string cannot start or end with space");
        // make sure first two characters are not 0x
        if (_temp[0] == 0x30)
        {
            require(_temp[1] != 0x78, "string cannot start with 0x");
            require(_temp[1] != 0x58, "string cannot start with 0X");
        }

        // create a bool to track if we have a non number character
        bool _hasNonNumber;

        // convert & check
        for (uint256 i = 0; i < _length; i++)
        {
            // if its uppercase A-Z
            if (_temp[i] > 0x40 && _temp[i] < 0x5b)
            {
                // convert to lower case a-z
                _temp[i] = byte(uint(_temp[i]) + 32);

                // we have a non number
                if (_hasNonNumber == false)
                    _hasNonNumber = true;
            } else {
                require
                (
                    // require character is a space
                    _temp[i] == 0x20 ||
                    // OR lowercase a-z
                    (_temp[i] > 0x60 && _temp[i] < 0x7b) ||
                    // or 0-9
                    (_temp[i] > 0x2f && _temp[i] < 0x3a),
                    "string contains invalid characters"
                );
                // make sure theres not 2x spaces in a row
                if (_temp[i] == 0x20)
                    require( _temp[i+1] != 0x20, "string cannot contain consecutive spaces");

                // see if we have a character other than a number
                if (_hasNonNumber == false && (_temp[i] < 0x30 || _temp[i] > 0x39))
                    _hasNonNumber = true;
            }
        }

        require(_hasNonNumber == true, "string cannot be only numbers");

        bytes32 _ret;
        assembly {
            _ret := mload(add(_temp, 32))
        }
        return (_ret);
    }
}

/**
 * @title SafeMath v0.1.9
 * @dev Math operations with safety checks that throw on error
 * change notes:  original SafeMath library from OpenZeppelin modified by Inventor
 * - added sqrt
 * - added sq
 * - added pwr
 * - changed asserts to requires with error log outputs
 * - removed div, its useless
 */
library SafeMath {

    /**
    * @dev Multiplies two numbers, throws on overflow.
    */
    function mul(uint256 a, uint256 b)
        internal
        pure
        returns (uint256 c)
    {
        if (a == 0) {
            return 0;
        }
        c = a * b;
        require(c / a == b, "SafeMath mul failed");
        return c;
    }

    /**
    * @dev Subtracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend).
    */
    function sub(uint256 a, uint256 b)
        internal
        pure
        returns (uint256)
    {
        require(b <= a, "SafeMath sub failed");
        return a - b;
    }

    /**
    * @dev Adds two numbers, throws on overflow.
    */
    function add(uint256 a, uint256 b)
        internal
        pure
        returns (uint256 c)
    {
        c = a + b;
        require(c >= a, "SafeMath add failed");
        return c;
    }

    /**
     * @dev gives square root of given x.
     */
    function sqrt(uint256 x)
        internal
        pure
        returns (uint256 y)
    {
        uint256 z = ((add(x,1)) / 2);
        y = x;
        while (z < y)
        {
            y = z;
            z = ((add((x / z),z)) / 2);
        }
    }

    /**
     * @dev gives square. multiplies x by x
     */
    function sq(uint256 x)
        internal
        pure
        returns (uint256)
    {
        return (mul(x,x));
    }

    /**
     * @dev x to the power of y
     */
    function pwr(uint256 x, uint256 y)
        internal
        pure
        returns (uint256)
    {
        if (x==0)
            return (0);
        else if (y==0)
            return (1);
        else
        {
            uint256 z = x;
            for (uint256 i=1; i < y; i++)
                z = mul(z,x);
            return (z);
        }
    }
}

    Contract ABI  
[{"constant":true,"inputs":[],"name":"getBuyPrice","outputs":[{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[],"name":"name","outputs":[{"name":"","type":"string"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":false,"inputs":[{"name":"_affCode","type":"bytes32"},{"name":"_team","type":"uint256"},{"name":"_eth","type":"uint256"}],"name":"reLoadXname","outputs":[],"payable":false,"stateMutability":"nonpayable","type":"function"},{"constant":false,"inputs":[],"name":"activate","outputs":[],"payable":false,"stateMutability":"nonpayable","type":"function"},{"constant":true,"inputs":[{"name":"","type":"address"}],"name":"pIDxAddr_","outputs":[{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[],"name":"airDropTracker_","outputs":[{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[{"name":"","type":"uint256"}],"name":"round_","outputs":[{"name":"plyr","type":"uint256"},{"name":"team","type":"uint256"},{"name":"end","type":"uint256"},{"name":"ended","type":"bool"},{"name":"strt","type":"uint256"},{"name":"keys","type":"uint256"},{"name":"eth","type":"uint256"},{"name":"pot","type":"uint256"},{"name":"mask","type":"uint256"},{"name":"ico","type":"uint256"},{"name":"icoGen","type":"uint256"},{"name":"icoAvg","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[{"name":"","type":"uint256"},{"name":"","type":"bytes32"}],"name":"plyrNames_","outputs":[{"name":"","type":"bool"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[{"name":"","type":"uint256"}],"name":"fees_","outputs":[{"name":"gen","type":"uint256"},{"name":"p3d","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[{"name":"","type":"bytes32"}],"name":"pIDxName_","outputs":[{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":false,"inputs":[{"name":"_affCode","type":"uint256"},{"name":"_team","type":"uint256"},{"name":"_eth","type":"uint256"}],"name":"reLoadXid","outputs":[],"payable":false,"stateMutability":"nonpayable","type":"function"},{"constant":false,"inputs":[],"name":"withdraw","outputs":[],"payable":false,"stateMutability":"nonpayable","type":"function"},{"constant":false,"inputs":[{"name":"_nameString","type":"string"},{"name":"_affCode","type":"address"},{"name":"_all","type":"bool"}],"name":"registerNameXaddr","outputs":[],"payable":true,"stateMutability":"payable","type":"function"},{"constant":false,"inputs":[{"name":"_pID","type":"uint256"},{"name":"_addr","type":"address"},{"name":"_name","type":"bytes32"},{"name":"_laff","type":"uint256"}],"name":"receivePlayerInfo","outputs":[],"payable":false,"stateMutability":"nonpayable","type":"function"},{"constant":true,"inputs":[{"name":"","type":"uint256"},{"name":"","type":"uint256"}],"name":"rndTmEth_","outputs":[{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[],"name":"rID_","outputs":[{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[{"name":"_pID","type":"uint256"}],"name":"getPlayerVaults","outputs":[{"name":"","type":"uint256"},{"name":"","type":"uint256"},{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":false,"inputs":[{"name":"_nameString","type":"string"},{"name":"_affCode","type":"bytes32"},{"name":"_all","type":"bool"}],"name":"registerNameXname","outputs":[],"payable":true,"stateMutability":"payable","type":"function"},{"constant":true,"inputs":[],"name":"getCurrentRoundInfo","outputs":[{"name":"","type":"uint256"},{"name":"","type":"uint256"},{"name":"","type":"uint256"},{"name":"","type":"uint256"},{"name":"","type":"uint256"},{"name":"","type":"uint256"},{"name":"","type":"uint256"},{"name":"","type":"address"},{"name":"","type":"bytes32"},{"name":"","type":"uint256"},{"name":"","type":"uint256"},{"name":"","type":"uint256"},{"name":"","type":"uint256"},{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":false,"inputs":[{"name":"_affCode","type":"address"},{"name":"_team","type":"uint256"},{"name":"_eth","type":"uint256"}],"name":"reLoadXaddr","outputs":[],"payable":false,"stateMutability":"nonpayable","type":"function"},{"constant":false,"inputs":[{"name":"_affCode","type":"uint256"},{"name":"_team","type":"uint256"}],"name":"buyXid","outputs":[],"payable":true,"stateMutability":"payable","type":"function"},{"constant":false,"inputs":[{"name":"_pID","type":"uint256"},{"name":"_name","type":"bytes32"}],"name":"receivePlayerNameList","outputs":[],"payable":false,"stateMutability":"nonpayable","type":"function"},{"constant":false,"inputs":[{"name":"_nameString","type":"string"},{"name":"_affCode","type":"uint256"},{"name":"_all","type":"bool"}],"name":"registerNameXID","outputs":[],"payable":true,"stateMutability":"payable","type":"function"},{"constant":true,"inputs":[],"name":"symbol","outputs":[{"name":"","type":"string"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":false,"inputs":[{"name":"_affCode","type":"address"},{"name":"_team","type":"uint256"}],"name":"buyXaddr","outputs":[],"payable":true,"stateMutability":"payable","type":"function"},{"constant":true,"inputs":[{"name":"","type":"uint256"},{"name":"","type":"uint256"}],"name":"plyrRnds_","outputs":[{"name":"eth","type":"uint256"},{"name":"keys","type":"uint256"},{"name":"mask","type":"uint256"},{"name":"ico","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":false,"inputs":[{"name":"_affCode","type":"bytes32"},{"name":"_team","type":"uint256"}],"name":"buyXname","outputs":[],"payable":true,"stateMutability":"payable","type":"function"},{"constant":true,"inputs":[{"name":"","type":"uint256"}],"name":"potSplit_","outputs":[{"name":"gen","type":"uint256"},{"name":"p3d","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[],"name":"getTimeLeft","outputs":[{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[{"name":"_rID","type":"uint256"},{"name":"_eth","type":"uint256"}],"name":"calcKeysReceived","outputs":[{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[{"name":"_keys","type":"uint256"}],"name":"iWantXKeys","outputs":[{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[],"name":"activated_","outputs":[{"name":"","type":"bool"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[],"name":"airDropPot_","outputs":[{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[{"name":"","type":"uint256"}],"name":"plyr_","outputs":[{"name":"addr","type":"address"},{"name":"name","type":"bytes32"},{"name":"win","type":"uint256"},{"name":"gen","type":"uint256"},{"name":"aff","type":"uint256"},{"name":"lrnd","type":"uint256"},{"name":"laff","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":false,"inputs":[],"name":"potSwap","outputs":[],"payable":true,"stateMutability":"payable","type":"function"},{"constant":true,"inputs":[{"name":"_addr","type":"address"}],"name":"getPlayerInfoByAddress","outputs":[{"name":"","type":"uint256"},{"name":"","type":"bytes32"},{"name":"","type":"uint256"},{"name":"","type":"uint256"},{"name":"","type":"uint256"},{"name":"","type":"uint256"},{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"inputs":[],"payable":false,"stateMutability":"nonpayable","type":"constructor"},{"payable":true,"stateMutability":"payable","type":"fallback"},{"anonymous":false,"inputs":[{"indexed":true,"name":"playerID","type":"uint256"},{"indexed":true,"name":"playerAddress","type":"address"},{"indexed":true,"name":"playerName","type":"bytes32"},{"indexed":false,"name":"isNewPlayer","type":"bool"},{"indexed":false,"name":"affiliateID","type":"uint256"},{"indexed":false,"name":"affiliateAddress","type":"address"},{"indexed":false,"name":"affiliateName","type":"bytes32"},{"indexed":false,"name":"amountPaid","type":"uint256"},{"indexed":false,"name":"timeStamp","type":"uint256"}],"name":"onNewName","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"name":"compressedData","type":"uint256"},{"indexed":false,"name":"compressedIDs","type":"uint256"},{"indexed":false,"name":"playerName","type":"bytes32"},{"indexed":false,"name":"playerAddress","type":"address"},{"indexed":false,"name":"ethIn","type":"uint256"},{"indexed":false,"name":"keysBought","type":"uint256"},{"indexed":false,"name":"winnerAddr","type":"address"},{"indexed":false,"name":"winnerName","type":"bytes32"},{"indexed":false,"name":"amountWon","type":"uint256"},{"indexed":false,"name":"newPot","type":"uint256"},{"indexed":false,"name":"P3DAmount","type":"uint256"},{"indexed":false,"name":"genAmount","type":"uint256"},{"indexed":false,"name":"potAmount","type":"uint256"},{"indexed":false,"name":"airDropPot","type":"uint256"}],"name":"onEndTx","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"name":"playerID","type":"uint256"},{"indexed":false,"name":"playerAddress","type":"address"},{"indexed":false,"name":"playerName","type":"bytes32"},{"indexed":false,"name":"ethOut","type":"uint256"},{"indexed":false,"name":"timeStamp","type":"uint256"}],"name":"onWithdraw","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"name":"playerAddress","type":"address"},{"indexed":false,"name":"playerName","type":"bytes32"},{"i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  Contract Creation Code Switch To Opcodes View
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