Contract 0x0777f76d195795268388789343068e4fcd286919

 

TxHash Block Age From To Value [TxFee]
0x68c5f4727dafdf6e91a6808cda345c288f6943d89be0d16e60fb8f6ab3a92177(pending)12 hrs 23 mins ago0xa0ee5a798c7420ad32b2e4b34dffba07cf1ef3e2 IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
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0x6ca4c54c9c85d86be5699fb439e439d83b3d334fbb28f101cf44673a7c61ae29(pending)15 hrs 19 mins ago0xa0ee5a798c7420ad32b2e4b34dffba07cf1ef3e2 IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
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0xe8e13622d56232024e1026885162001419d838886d38ad78e380778d05311e4b(pending)1 day 2 hrs ago0x6f35b0cfc58eb1e21eef8a439bbb0ce4c929d32a IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
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0x2c885981b0a061b8e2f1d9b023509c2574eb0fd989d89b014269ff313576ad94(pending)5 days 21 hrs ago0xc8fc84d8b5564bacffabdeae5643f06333bfd4c3 IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
0x8a4f013b82efc31ee8838fbf774557a212aed6e5e8c667230bd148eab4ebd44d(pending)6 days 22 hrs ago0x68924bc68ff1357a0a08a20c64d538d9b9241574 IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
0x23d1d7348cec05e38628bfa0334eebf16247f4fae3f60fc92883e4b9021536ec(pending)6 days 22 hrs ago0x46c1794df805bfb5761726c60a8148158dab87e2 IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
0xbaee72d9ff0df73192a6f1056223ea78c6c15a35ef41a3f54f732b3f0ba196df(pending)6 days 22 hrs ago0xc8fc84d8b5564bacffabdeae5643f06333bfd4c3 IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
0x2266a1f9da63ba45bb6c6436783b970da780ec7acdcd0db90bbdc2ca3a459ac4(pending)9 days 17 hrs ago0x450629e1d26c57ce62aa15265aa6c0bd97a5490a IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
0xde73b377d6b1aa5b465cbab2e83f8375f7ee2b3352584e1d5b0bf3014ede33b5(pending)10 days 1 hr ago0x450629e1d26c57ce62aa15265aa6c0bd97a5490a IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
0x310e33b1f388f2d0c176fd5b47d4f10ee14fe063ab8833140f3f92b52abc1173(pending)10 days 1 hr ago0x450629e1d26c57ce62aa15265aa6c0bd97a5490a IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
0xb0794f63cbb7840e24d3aecb06f6fba02e801c28420d9cf945312b66fec4332d(pending)10 days 1 hr ago0x450629e1d26c57ce62aa15265aa6c0bd97a5490a IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
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0x4bbea5995a94b3bad988f25e1e87610bf5fdf1dd611ace1a77d2a8714c2ba626(pending)12 days 7 hrs ago0x8ad5ee55a8425a8a4938106050636e0901df4321 IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
0xaffe811de0ed577f4e87975ecada4f4a9261c850fcf271085589c0c4fec96d6b(pending)12 days 7 hrs ago0x8ad5ee55a8425a8a4938106050636e0901df4321 IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
0xa46fabe24076bdb4e1d9a2f967a8a5460ab31a08a0e85d02cfda30c95c30b6c1(pending)15 days 4 hrs ago0x8e004e7079ea001ea302a4908fbe3ef956b9b572 IN 0x0777f76d195795268388789343068e4fcd2869190 Ether(Pending)
0x0fc738efe4a9b5b78198ce0e0fcb867b8d22c32dec30f8b14e066a9aa55957c4725095925 mins ago0x9ab89514609c6c387559e7131f1540faa57460d5 IN  GU_RarePackFour0 Ether0.000183632
0x8fe12a10722a7d0110713b2ae71b4b21ebb7ade960b6f0ff530494eaebb8057a725095925 mins ago0xf4401f0c1e1ef54a0419f58b46422b48c556ed92 IN  GU_RarePackFour0 Ether0.000183632
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Latest 25 Internal Transaction, Click here to view more Internal Transactions as a result of Contract Execution

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0x2bcef52b3b6f45ba4b573a005dfbc9f664a20f366503957e25ebefaeda42b77c725095326 mins ago0x0777f76d195795268388789343068e4fcd2869190x91b9d2835ad914bc1dcfe09bd1816febd04fd6890.0648 Ether
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Warning: The compiled contract might be susceptible to ExpExponentCleanup (medium/high-severity), EventStructWrongData (very low-severity) Solidity Compiler Bugs.

Contract Source Code Verified (Exact Match)
Contract Name: RarePackFour
Compiler Version: v0.4.24+commit.e67f0147
Optimization Enabled: Yes
Runs (Optimizer):  200


Contract Source Code
pragma solidity 0.4.24;

contract Ownable {

    address public owner;

    constructor() public {
        owner = msg.sender;
    }

    function setOwner(address _owner) public onlyOwner {
        owner = _owner;
    }

    modifier onlyOwner {
        require(msg.sender == owner);
        _;
    }

}

contract Vault is Ownable { 

    function () public payable {

    }

    function getBalance() public view returns (uint) {
        return address(this).balance;
    }

    function withdraw(uint amount) public onlyOwner {
        require(address(this).balance >= amount);
        owner.transfer(amount);
    }

    function withdrawAll() public onlyOwner {
        withdraw(address(this).balance);
    }
}


contract CappedVault is Vault { 

    uint public limit;
    uint withdrawn = 0;

    constructor() public {
        limit = 33333 ether;
    }

    function () public payable {
        require(total() + msg.value <= limit);
    }

    function total() public view returns(uint) {
        return getBalance() + withdrawn;
    }

    function withdraw(uint amount) public onlyOwner {
        require(address(this).balance >= amount);
        owner.transfer(amount);
        withdrawn += amount;
    }

}


contract PreviousInterface {

    function ownerOf(uint id) public view returns (address);

    function getCard(uint id) public view returns (uint16, uint16);

    function totalSupply() public view returns (uint);

    function burnCount() public view returns (uint);

}

contract Pausable is Ownable {
    
    event Pause();
    event Unpause();

    bool public paused = false;


    /**
    * @dev Modifier to make a function callable only when the contract is not paused.
    */
    modifier whenNotPaused() {
        require(!paused);
        _;
    }

    /**
    * @dev Modifier to make a function callable only when the contract is paused.
    */
    modifier whenPaused() {
        require(paused);
        _;
    }

    /**
    * @dev called by the owner to pause, triggers stopped state
    */
    function pause() onlyOwner whenNotPaused public {
        paused = true;
        emit Pause();
    }

    /**
    * @dev called by the owner to unpause, returns to normal state
    */
    function unpause() onlyOwner whenPaused public {
        paused = false;
        emit Unpause();
    }
}

contract Governable {

    event Pause();
    event Unpause();

    address public governor;
    bool public paused = false;

    constructor() public {
        governor = msg.sender;
    }

    function setGovernor(address _gov) public onlyGovernor {
        governor = _gov;
    }

    modifier onlyGovernor {
        require(msg.sender == governor);
        _;
    }

    /**
    * @dev Modifier to make a function callable only when the contract is not paused.
    */
    modifier whenNotPaused() {
        require(!paused);
        _;
    }

    /**
    * @dev Modifier to make a function callable only when the contract is paused.
    */
    modifier whenPaused() {
        require(paused);
        _;
    }

    /**
    * @dev called by the owner to pause, triggers stopped state
    */
    function pause() onlyGovernor whenNotPaused public {
        paused = true;
        emit Pause();
    }

    /**
    * @dev called by the owner to unpause, returns to normal state
    */
    function unpause() onlyGovernor whenPaused public {
        paused = false;
        emit Unpause();
    }

}

contract CardBase is Governable {


    struct Card {
        uint16 proto;
        uint16 purity;
    }

    function getCard(uint id) public view returns (uint16 proto, uint16 purity) {
        Card memory card = cards[id];
        return (card.proto, card.purity);
    }

    function getShine(uint16 purity) public pure returns (uint8) {
        return uint8(purity / 1000);
    }

    Card[] public cards;
    
}

contract CardProto is CardBase {

    event NewProtoCard(
        uint16 id, uint8 season, uint8 god, 
        Rarity rarity, uint8 mana, uint8 attack, 
        uint8 health, uint8 cardType, uint8 tribe, bool packable
    );

    struct Limit {
        uint64 limit;
        bool exists;
    }

    // limits for mythic cards
    mapping(uint16 => Limit) public limits;

    // can only set limits once
    function setLimit(uint16 id, uint64 limit) public onlyGovernor {
        Limit memory l = limits[id];
        require(!l.exists);
        limits[id] = Limit({
            limit: limit,
            exists: true
        });
    }

    function getLimit(uint16 id) public view returns (uint64 limit, bool set) {
        Limit memory l = limits[id];
        return (l.limit, l.exists);
    }

    // could make these arrays to save gas
    // not really necessary - will be update a very limited no of times
    mapping(uint8 => bool) public seasonTradable;
    mapping(uint8 => bool) public seasonTradabilityLocked;
    uint8 public currentSeason;

    function makeTradable(uint8 season) public onlyGovernor {
        seasonTradable[season] = true;
    }

    function makeUntradable(uint8 season) public onlyGovernor {
        require(!seasonTradabilityLocked[season]);
        seasonTradable[season] = false;
    }

    function makePermanantlyTradable(uint8 season) public onlyGovernor {
        require(seasonTradable[season]);
        seasonTradabilityLocked[season] = true;
    }

    function isTradable(uint16 proto) public view returns (bool) {
        return seasonTradable[protos[proto].season];
    }

    function nextSeason() public onlyGovernor {
        //Seasons shouldn't go to 0 if there is more than the uint8 should hold, the governor should know this ¯\_(ツ)_/¯ -M
        require(currentSeason <= 255); 

        currentSeason++;
        mythic.length = 0;
        legendary.length = 0;
        epic.length = 0;
        rare.length = 0;
        common.length = 0;
    }

    enum Rarity {
        Common,
        Rare,
        Epic,
        Legendary, 
        Mythic
    }

    uint8 constant SPELL = 1;
    uint8 constant MINION = 2;
    uint8 constant WEAPON = 3;
    uint8 constant HERO = 4;

    struct ProtoCard {
        bool exists;
        uint8 god;
        uint8 season;
        uint8 cardType;
        Rarity rarity;
        uint8 mana;
        uint8 attack;
        uint8 health;
        uint8 tribe;
    }

    // there is a particular design decision driving this:
    // need to be able to iterate over mythics only for card generation
    // don't store 5 different arrays: have to use 2 ids
    // better to bear this cost (2 bytes per proto card)
    // rather than 1 byte per instance

    uint16 public protoCount;
    
    mapping(uint16 => ProtoCard) protos;

    uint16[] public mythic;
    uint16[] public legendary;
    uint16[] public epic;
    uint16[] public rare;
    uint16[] public common;

    function addProtos(
        uint16[] externalIDs, uint8[] gods, Rarity[] rarities, uint8[] manas, uint8[] attacks, 
        uint8[] healths, uint8[] cardTypes, uint8[] tribes, bool[] packable
    ) public onlyGovernor returns(uint16) {

        for (uint i = 0; i < externalIDs.length; i++) {

            ProtoCard memory card = ProtoCard({
                exists: true,
                god: gods[i],
                season: currentSeason,
                cardType: cardTypes[i],
                rarity: rarities[i],
                mana: manas[i],
                attack: attacks[i],
                health: healths[i],
                tribe: tribes[i]
            });

            _addProto(externalIDs[i], card, packable[i]);
        }
        
    }

    function addProto(
        uint16 externalID, uint8 god, Rarity rarity, uint8 mana, uint8 attack, uint8 health, uint8 cardType, uint8 tribe, bool packable
    ) public onlyGovernor returns(uint16) {
        ProtoCard memory card = ProtoCard({
            exists: true,
            god: god,
            season: currentSeason,
            cardType: cardType,
            rarity: rarity,
            mana: mana,
            attack: attack,
            health: health,
            tribe: tribe
        });

        _addProto(externalID, card, packable);
    }

    function addWeapon(
        uint16 externalID, uint8 god, Rarity rarity, uint8 mana, uint8 attack, uint8 durability, bool packable
    ) public onlyGovernor returns(uint16) {

        ProtoCard memory card = ProtoCard({
            exists: true,
            god: god,
            season: currentSeason,
            cardType: WEAPON,
            rarity: rarity,
            mana: mana,
            attack: attack,
            health: durability,
            tribe: 0
        });

        _addProto(externalID, card, packable);
    }

    function addSpell(uint16 externalID, uint8 god, Rarity rarity, uint8 mana, bool packable) public onlyGovernor returns(uint16) {

        ProtoCard memory card = ProtoCard({
            exists: true,
            god: god,
            season: currentSeason,
            cardType: SPELL,
            rarity: rarity,
            mana: mana,
            attack: 0,
            health: 0,
            tribe: 0
        });

        _addProto(externalID, card, packable);
    }

    function addMinion(
        uint16 externalID, uint8 god, Rarity rarity, uint8 mana, uint8 attack, uint8 health, uint8 tribe, bool packable
    ) public onlyGovernor returns(uint16) {

        ProtoCard memory card = ProtoCard({
            exists: true,
            god: god,
            season: currentSeason,
            cardType: MINION,
            rarity: rarity,
            mana: mana,
            attack: attack,
            health: health,
            tribe: tribe
        });

        _addProto(externalID, card, packable);
    }

    function _addProto(uint16 externalID, ProtoCard memory card, bool packable) internal {

        require(!protos[externalID].exists);

        card.exists = true;

        protos[externalID] = card;

        protoCount++;

        emit NewProtoCard(
            externalID, currentSeason, card.god, 
            card.rarity, card.mana, card.attack, 
            card.health, card.cardType, card.tribe, packable
        );

        if (packable) {
            Rarity rarity = card.rarity;
            if (rarity == Rarity.Common) {
                common.push(externalID);
            } else if (rarity == Rarity.Rare) {
                rare.push(externalID);
            } else if (rarity == Rarity.Epic) {
                epic.push(externalID);
            } else if (rarity == Rarity.Legendary) {
                legendary.push(externalID);
            } else if (rarity == Rarity.Mythic) {
                mythic.push(externalID);
            } else {
                require(false);
            }
        }
    }

    function getProto(uint16 id) public view returns(
        bool exists, uint8 god, uint8 season, uint8 cardType, Rarity rarity, uint8 mana, uint8 attack, uint8 health, uint8 tribe
    ) {
        ProtoCard memory proto = protos[id];
        return (
            proto.exists,
            proto.god,
            proto.season,
            proto.cardType,
            proto.rarity,
            proto.mana,
            proto.attack,
            proto.health,
            proto.tribe
        );
    }

    function getRandomCard(Rarity rarity, uint16 random) public view returns (uint16) {
        // modulo bias is fine - creates rarity tiers etc
        // will obviously revert is there are no cards of that type: this is expected - should never happen
        if (rarity == Rarity.Common) {
            return common[random % common.length];
        } else if (rarity == Rarity.Rare) {
            return rare[random % rare.length];
        } else if (rarity == Rarity.Epic) {
            return epic[random % epic.length];
        } else if (rarity == Rarity.Legendary) {
            return legendary[random % legendary.length];
        } else if (rarity == Rarity.Mythic) {
            // make sure a mythic is available
            uint16 id;
            uint64 limit;
            bool set;
            for (uint i = 0; i < mythic.length; i++) {
                id = mythic[(random + i) % mythic.length];
                (limit, set) = getLimit(id);
                if (set && limit > 0){
                    return id;
                }
            }
            // if not, they get a legendary :(
            return legendary[random % legendary.length];
        }
        require(false);
        return 0;
    }

    // can never adjust tradable cards
    // each season gets a 'balancing beta'
    // totally immutable: season, rarity
    function replaceProto(
        uint16 index, uint8 god, uint8 cardType, uint8 mana, uint8 attack, uint8 health, uint8 tribe
    ) public onlyGovernor {
        ProtoCard memory pc = protos[index];
        require(!seasonTradable[pc.season]);
        protos[index] = ProtoCard({
            exists: true,
            god: god,
            season: pc.season,
            cardType: cardType,
            rarity: pc.rarity,
            mana: mana,
            attack: attack,
            health: health,
            tribe: tribe
        });
    }

}

contract MigrationInterface {

    function createCard(address user, uint16 proto, uint16 purity) public returns (uint);

    function getRandomCard(CardProto.Rarity rarity, uint16 random) public view returns (uint16);

    function migrate(uint id) public;

}
contract CardPackFour {

    MigrationInterface public migration;
    uint public creationBlock;

    constructor(MigrationInterface _core) public payable {
        migration = _core;
        creationBlock = 5939061 + 2000; // set to creation block of first contracts + 8 hours for down time
    }

    event Referral(address indexed referrer, uint value, address purchaser);

    /**
    * purchase 'count' of this type of pack
    */
    function purchase(uint16 packCount, address referrer) public payable;

    // store purity and shine as one number to save users gas
    function _getPurity(uint16 randOne, uint16 randTwo) internal pure returns (uint16) {
        if (randOne >= 998) {
            return 3000 + randTwo;
        } else if (randOne >= 988) {
            return 2000 + randTwo;
        } else if (randOne >= 938) {
            return 1000 + randTwo;
        } else {
            return randTwo;
        }
    }

}

contract FirstPheonix is Pausable {

    MigrationInterface core;

    constructor(MigrationInterface _core) public {
        core = _core;
    }

    address[] public approved;

    uint16 PHEONIX_PROTO = 380;

    mapping(address => bool) public claimed;

    function approvePack(address toApprove) public onlyOwner {
        approved.push(toApprove);
    }

    function isApproved(address test) public view returns (bool) {
        for (uint i = 0; i < approved.length; i++) {
            if (approved[i] == test) {
                return true;
            }
        }
        return false;
    }

    // pause once cards become tradable
    function claimPheonix(address user) public returns (bool){

        require(isApproved(msg.sender));

        if (claimed[user] || paused){
            return false;
        }

        claimed[user] = true;

        core.createCard(user, PHEONIX_PROTO, 0);

        return true;
    }

}

contract PresalePackFour is CardPackFour, Pausable {

    CappedVault public vault;

    Purchase[] public purchases;

    function getPurchaseCount() public view returns (uint) {
        return purchases.length;
    }

    struct Purchase {
        uint16 current;
        uint16 count;
        address user;
        uint randomness;
        uint64 commit;
    }

    event PacksPurchased(uint indexed id, address indexed user, uint16 count);
    event PackOpened(uint indexed id, uint16 startIndex, address indexed user, uint[] cardIDs);
    event RandomnessReceived(uint indexed id, address indexed user, uint16 count, uint randomness);
    event Recommit(uint indexed id);

    constructor(MigrationInterface _core, CappedVault _vault) public payable CardPackFour(_core) {
        vault = _vault;
    }

    function basePrice() public returns (uint);
    function getCardDetails(uint16 packIndex, uint8 cardIndex, uint result) public view returns (uint16 proto, uint16 purity);
    
    function packSize() public view returns (uint8) {
        return 5;
    }

    uint16 public perClaim = 15;

    function setPacksPerClaim(uint16 _perClaim) public onlyOwner {
        perClaim = _perClaim;
    }

    function packsPerClaim() public view returns (uint16) {
        return perClaim;
    }

    // start in bytes, length in bytes
    function extract(uint num, uint length, uint start) internal pure returns (uint) {
        return (((1 << (length * 8)) - 1) & (num >> ((start * 8) - 1)));
    }

    function purchaseFor(address user, uint16 packCount, address referrer) whenNotPaused public payable {
        _purchase(user, packCount, referrer);
    }

    function purchase(uint16 packCount, address referrer) whenNotPaused public payable {
        _purchase(msg.sender, packCount, referrer);
    }

    function _purchase(address user, uint16 packCount, address referrer) internal {
        require(packCount > 0);
        require(referrer != user);

        uint price = calculatePrice(basePrice(), packCount);

        require(msg.value >= price);

        Purchase memory p = Purchase({
            user: user,
            count: packCount,
            commit: uint64(block.number),
            randomness: 0,
            current: 0
        });

        uint id = purchases.push(p) - 1;

        emit PacksPurchased(id, user, packCount);

        if (referrer != address(0)) {
            uint commission = price / 10;
            referrer.transfer(commission);
            price -= commission;
            emit Referral(referrer, commission, user);
        }
        
        address(vault).transfer(price);
    }

    // can recommit
    // this gives you more chances
    // if no-one else sends the callback (should never happen)
    // still only get a random extra chance
    function recommit(uint id) public {

        Purchase storage p = purchases[id];

        require(p.randomness == 0);

        require(block.number >= p.commit + 256);

        p.commit = uint64(block.number);

        emit Recommit(id);
    }

    // can be called by anybody
    // can miners withhold blocks --> not really
    // giving up block reward for extra chance --> still really low
    function callback(uint id) public {

        Purchase storage p = purchases[id];

        require(p.randomness == 0);

        // must be within last 256 blocks, otherwise recommit
        require(block.number - 256 < p.commit);

        // can't callback on the original block
        require(uint64(block.number) != p.commit);

        bytes32 bhash = blockhash(p.commit);
        // will get the same on every block
        // only use properties which can't be altered by the user
        uint random = uint(keccak256(abi.encodePacked(bhash, p.user, address(this), p.count)));

        require(uint(bhash) != 0);

        p.randomness = random;

        emit RandomnessReceived(id, p.user, p.count, p.randomness);
    }

    function claim(uint id) public {
        
        Purchase storage p = purchases[id];

        require(canClaim);

        uint16 proto;
        uint16 purity;
        uint16 count = p.count;
        uint result = p.randomness;
        uint8 size = packSize();

        address user = p.user;
        uint16 current = p.current;

        require(result != 0); // have to wait for the callback
        // require(user == msg.sender); // not needed
        require(count > 0);

        uint[] memory ids = new uint[](size);

        uint16 end = current + packsPerClaim() > count ? count : current + packsPerClaim();

        require(end > current);

        for (uint16 i = current; i < end; i++) {
            for (uint8 j = 0; j < size; j++) {
                (proto, purity) = getCardDetails(i, j, result);
                ids[j] = migration.createCard(user, proto, purity);
            }
            emit PackOpened(id, (i * size), user, ids);
        }
        p.current += (end - current);
    }

    function predictPacks(uint id) external view returns (uint16[] protos, uint16[] purities) {

        Purchase memory p = purchases[id];

        uint16 proto;
        uint16 purity;
        uint16 count = p.count;
        uint result = p.randomness;
        uint8 size = packSize();

        purities = new uint16[](size * count);
        protos = new uint16[](size * count);

        for (uint16 i = 0; i < count; i++) {
            for (uint8 j = 0; j < size; j++) {
                (proto, purity) = getCardDetails(i, j, result);
                purities[(i * size) + j] = purity;
                protos[(i * size) + j] = proto;
            }
        }
        return (protos, purities);
    }

    function calculatePrice(uint base, uint16 packCount) public view returns (uint) {
        // roughly 6k blocks per day
        uint difference = block.number - creationBlock;
        uint numDays = difference / 6000;
        if (20 > numDays) {
            return (base - (((20 - numDays) * base) / 100)) * packCount;
        }
        return base * packCount;
    }

    function _getCommonPlusRarity(uint32 rand) internal pure returns (CardProto.Rarity) {
        if (rand == 999999) {
            return CardProto.Rarity.Mythic;
        } else if (rand >= 998345) {
            return CardProto.Rarity.Legendary;
        } else if (rand >= 986765) {
            return CardProto.Rarity.Epic;
        } else if (rand >= 924890) {
            return CardProto.Rarity.Rare;
        } else {
            return CardProto.Rarity.Common;
        }
    }

    function _getRarePlusRarity(uint32 rand) internal pure returns (CardProto.Rarity) {
        if (rand == 999999) {
            return CardProto.Rarity.Mythic;
        } else if (rand >= 981615) {
            return CardProto.Rarity.Legendary;
        } else if (rand >= 852940) {
            return CardProto.Rarity.Epic;
        } else {
            return CardProto.Rarity.Rare;
        } 
    }

    function _getEpicPlusRarity(uint32 rand) internal pure returns (CardProto.Rarity) {
        if (rand == 999999) {
            return CardProto.Rarity.Mythic;
        } else if (rand >= 981615) {
            return CardProto.Rarity.Legendary;
        } else {
            return CardProto.Rarity.Epic;
        }
    }

    function _getLegendaryPlusRarity(uint32 rand) internal pure returns (CardProto.Rarity) {
        if (rand == 999999) {
            return CardProto.Rarity.Mythic;
        } else {
            return CardProto.Rarity.Legendary;
        } 
    }

    bool public canClaim = true;

    function setCanClaim(bool claim) public onlyOwner {
        canClaim = claim;
    }

    function getComponents(
        uint16 i, uint8 j, uint rand
    ) internal returns (
        uint random, uint32 rarityRandom, uint16 purityOne, uint16 purityTwo, uint16 protoRandom
    ) {
        random = uint(keccak256(abi.encodePacked(i, rand, j)));
        rarityRandom = uint32(extract(random, 4, 10) % 1000000);
        purityOne = uint16(extract(random, 2, 4) % 1000);
        purityTwo = uint16(extract(random, 2, 6) % 1000);
        protoRandom = uint16(extract(random, 2, 8) % (2**16-1));
        return (random, rarityRandom, purityOne, purityTwo, protoRandom);
    }

    function withdraw() public onlyOwner {
        owner.transfer(address(this).balance);
    }

}

contract PackFourMultiplier is PresalePackFour {

    address[] public packs;
    uint16 public multiplier = 3;
    FirstPheonix pheonix;
    PreviousInterface old;

    uint16 public packLimit = 5;

    constructor(PreviousInterface _old, address[] _packs, MigrationInterface _core, CappedVault vault, FirstPheonix _pheonix) 
        public PresalePackFour(_core, vault) 
    {
        packs = _packs;
        pheonix = _pheonix;
        old = _old;
    }

    function getCardCount() internal view returns (uint) {
        return old.totalSupply() + old.burnCount();
    }

    function isPriorPack(address test) public view returns(bool) {
        for (uint i = 0; i < packs.length; i++) {
            if (packs[i] == test) {
                return true;
            }
        }
        return false;
    }

    event Status(uint before, uint aft);

    function claimMultiple(address pack, uint purchaseID) public returns (uint16, address) {

        require(isPriorPack(pack));

        uint length = getCardCount();

        PresalePackFour(pack).claim(purchaseID);

        uint lengthAfter = getCardCount();

        require(lengthAfter > length);

        uint16 cardDifference = uint16(lengthAfter - length);

        require(cardDifference % 5 == 0);

        uint16 packCount = cardDifference / 5;

        uint16 extra = packCount * multiplier;

        address lastCardOwner = old.ownerOf(lengthAfter - 1);

        Purchase memory p = Purchase({
            user: lastCardOwner,
            count: extra,
            commit: uint64(block.number),
            randomness: 0,
            current: 0
        });

        uint id = purchases.push(p) - 1;

        emit PacksPurchased(id, lastCardOwner, extra);

        // try to give them a first pheonix
        pheonix.claimPheonix(lastCardOwner);

        emit Status(length, lengthAfter);


        if (packCount <= packLimit) {
            for (uint i = 0; i < cardDifference; i++) {
                migration.migrate(lengthAfter - 1 - i);
            }
        }

        return (extra, lastCardOwner);
    }

    function setPackLimit(uint16 limit) public onlyOwner {
        packLimit = limit;
    }


}

contract RarePackFour is PackFourMultiplier {
    
    function basePrice() public returns (uint) {
        return 12 finney;
    }

    constructor(PreviousInterface _old, address[] _packs, MigrationInterface _core, CappedVault vault, FirstPheonix _pheonix) 
        public PackFourMultiplier(_old, _packs, _core, vault, _pheonix) {
        
    }

    function getCardDetails(uint16 packIndex, uint8 cardIndex, uint result) public view returns (uint16 proto, uint16 purity) {
        uint random;
        uint32 rarityRandom;
        uint16 protoRandom;
        uint16 purityOne;
        uint16 purityTwo;
        CardProto.Rarity rarity;

        (random, rarityRandom, purityOne, purityTwo, protoRandom) = getComponents(packIndex, cardIndex, result);

        if (cardIndex == 4) {
            rarity = _getRarePlusRarity(rarityRandom);
        } else {
            rarity = _getCommonPlusRarity(rarityRandom);
        }

        purity = _getPurity(purityOne, purityTwo);
    
        proto = migration.getRandomCard(rarity, protoRandom);
        return (proto, purity);
    }  
    
}

Contract ABI
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uts":[{"name":"","type":"uint256"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[],"name":"packLimit","outputs":[{"name":"","type":"uint16"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[],"name":"vault","outputs":[{"name":"","type":"address"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":false,"inputs":[{"name":"id","type":"uint256"}],"name":"callback","outputs":[],"payable":false,"stateMutability":"nonpayable","type":"function"},{"inputs":[{"name":"_old","type":"address"},{"name":"_packs","type":"address[]"},{"name":"_core","type":"address"},{"name":"vault","type":"address"},{"name":"_pheonix","type":"address"}],"payable":false,"stateMutability":"nonpayable","type":"constructor"},{"anonymous":false,"inputs":[{"indexed":false,"name":"before","type":"uint256"},{"indexed":false,"name":"aft","type":"uint256"}],"name":"Status","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"name":"id","type":"uint256"},{"indexed":true,"name":"user","type":"address"},{"indexed":false,"name":"count","type":"uint16"}],"name":"PacksPurchased","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"name":"id","type":"uint256"},{"indexed":false,"name":"startIndex","type":"uint16"},{"indexed":true,"name":"user","type":"address"},{"indexed":false,"name":"cardIDs","type":"uint256[]"}],"name":"PackOpened","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"name":"id","type":"uint256"},{"indexed":true,"name":"user","type":"address"},{"indexed":false,"name":"count","type":"uint16"},{"indexed":false,"name":"randomness","type":"uint256"}],"name":"RandomnessReceived","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"name":"id","type":"uint256"}],"name":"Recommit","type":"event"},{"anonymous":false,"inputs":[],"name":"Pause","type":"event"},{"anonymous":false,"inputs":[],"name":"Unpause","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"name":"referrer","type":"address"},{"indexed":false,"name":"value","type":"uint256"},{"indexed":false,"name":"purchaser","type":"address"}],"name":"Referral","type":"event"}]

Contract Creation Code
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    Constructor Arguments (ABI-Encoded and is the last bytes of the Contract Creation Code above)
000000000000000000000000512fbd15bde6570ff09e4438af27ede60402451500000000000000000000000000000000000000000000000000000000000000a00000000000000000000000006ebeaf8e8e946f0716e6533a6f2cefc83f60e8ab00000000000000000000000091b9d2835ad914bc1dcfe09bd1816febd04fd689000000000000000000000000657c8982d63f58ddd6a54c75591a572d4180cec80000000000000000000000000000000000000000000000000000000000000002000000000000000000000000ca6746f65d53d2df5022b5d775817e62e8462690000000000000000000000000015531a044bae03bf4dab1ceabfc232a969b7175

-----Encoded View---------------
8 Constructor Arguments found :
Arg [0] : 000000000000000000000000512fbd15bde6570ff09e4438af27ede604024515
Arg [1] : 00000000000000000000000000000000000000000000000000000000000000a0
Arg [2] : 0000000000000000000000006ebeaf8e8e946f0716e6533a6f2cefc83f60e8ab
Arg [3] : 00000000000000000000000091b9d2835ad914bc1dcfe09bd1816febd04fd689
Arg [4] : 000000000000000000000000657c8982d63f58ddd6a54c75591a572d4180cec8
Arg [5] : 0000000000000000000000000000000000000000000000000000000000000002
Arg [6] : 000000000000000000000000ca6746f65d53d2df5022b5d775817e62e8462690
Arg [7] : 000000000000000000000000015531a044bae03bf4dab1ceabfc232a969b7175


   Swarm Source:
bzzr://cd3d156a4f468bfe311e1c27db19b3b7e56d9e1fdcb58e4252e6ff088537c5a8
Block Age transaction Difficulty GasUsed Reward
Block Age Uncle Number Difficulty GasUsed Reward
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